[{"id":477,"title":"Adventures of TRON","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"APh Technological Consulting","publisherName":"Mattel Electronics","players":"1 Player","genre":"Platform","description":"Adventures of Tron is based on the motion picture TRON from Walt Disney Productions.****The game environment consists of 4 floors, each with flying \"bits\" as well as enemy MCP attackers. The objective of the game is to control TRON (you) in a maze of platforms and elevators while trying to intercept the flying bits (intercepting bits on higher floors are awarded higher points).****Dodge enemy MCP attackers by jumping, using elevators and hitching a ride on the Silver Sailor. Capturing all 7 \"bits\" will take you to the next level, with added speed and difficulty.****You have a total of 4 lives in play. Make each one count!"},{"id":478,"title":"Air Raid","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Men-A-Vision","publisherName":"Men-A-Vision","players":"1 Player","genre":"Shoot-'Em-Up","description":"The object of this game is to defend the buildings at the bottom of the screen.****There are four types of attacking ships moving down the screen. You are moving just above the buildings. The enemies are dropping bombs to try to damage your buildings or destroy you. You must fire missiles up to destroy them. The waves of enemies never ends.****The game ends when all three of your ships are destroyed or when both buildings have taken so much damage that they collapse.****There are eight game variations. Some where the ships move side-to-side while moving down, some where your shots move to the side when you do, some faster and some with combinations of any or all of these."},{"id":479,"title":"Air Raiders","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Mattel Electronics","publisherName":"Mattel Electronics","players":"1 Player","genre":"Simulation","description":"Goal of the game is to shoot as many enemies as possible (only visible from the side) while avoiding being shot down by flak cannons (which can cause a drop by up to 15 altitude) and to land safely again before the fuel runs out. If more than ten enemies have been shot it is possible to take off again with an ammo equal to the number of enemies being hit."},{"id":481,"title":"Airlock","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Data Age, Inc.","publisherName":"Data Age, Inc.","players":"1-2 Players","genre":"Platform","description":"The player is trapped in a crashed nuclear submarine which has begun taking on water. They need to escape by making their way up the levels of the submarine one at a time. Each floor has two hatch keys that need to be collected in order to unlock the elevator to the next level. There is a time limit, though; if you take too long the floor will flood and you'll be unable to escape. Due to the crash, the torpedoes on board the submarine are now loose and wander across the floor as the boat shakes. The player will need to jump over any torpedoes that cross their path, or they will be stunned momentarily and lose precious time."},{"id":482,"title":"Alien","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Fox Video Games, Inc.","publisherName":"Fox Video Games, Inc.","players":"1 Player","genre":"Maze","description":"In this game based, loosely, on the movie of the same name, you have to move through a maze (the halls of your ship in the manual), ala Pac-Man, collecting dots (destroying alien eggs). ****If you collect the power dot (pulsar), you can kill any of the three aliens, for a short time. There are only three enemies in the maze at a time, there is a bonus item at times and only one power dot (pulsar) at a time. When you grab the pulsar, it will next appear in one of two other spots.****After you clear one level, you get a bonus game. You have to move up the screen to the prize at the top past several aliens, reminiscent of Freeway. You do not lose a man if you fail but you only have eight seconds to do it then you are off the the next, harder level."},{"id":484,"title":"Amidar","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Konami Industry Co. Ltd.","publisherName":"Parker Brothers","players":"1 Player","genre":"Action","description":"As a paintbush, run over the borders of each rectangle to color them in in order to complete the level, while avoiding enemies. You can force them to jump to help you if they get in your way."},{"id":485,"title":"Armor Ambush","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Mattel Electronics","publisherName":"Mattel Electronics","players":"2 Players","genre":"Shooter","description":"Armor Ambush (aka Armor Battle) is a two player game, where each player is in command of two tanks (one at a time), and they must try to destroy each other.****The battlefields constantly change, so no battle is ever the same.  Tanks move at average speed on grass, fast on roads, slow through trees, and slowest through water.****Tanks will explode after three direct hits.  The Harder game mode adds ricochet shots."},{"id":489,"title":"Astroblast","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Mattel Electronics","publisherName":"Mattel Electronics","players":"1 Player","genre":"Shooter","description":"In Astroblast  you control a laser canon at the bottom of the screen; your goal is to earn as many points as possible by destroying the various incoming meteors, bombs, and other objects. Points are earned for destroying objects, while points are lost for letting them get past you. Meteors are the most common item you need to defend yourself against. They come in various sizes and colors, and some even split into two smaller meteors when shot.****Mixed in with the meteors are white spinning bombs. While letting a meteor get past you will only lower your score, you have to shoot the spinners. If one gets past, you will lose a life. On the more difficult levels, ufo's and guided missiles will also appear occasionally and attempt to destroy your canon.****If you become trapped in a hopeless situation, your canon can enter hyperspace and be instantly transported to a different location on the screen. Just be careful, sometimes you may be transported to a situation worse than the one you left! The game ends when all of your laser canons have been destroyed."},{"id":491,"title":"Atari Video Cube","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Atari, Inc.","publisherName":"Atari, Inc.","players":"1 Player","genre":"Puzzle","description":"In this game, you control Marvin the Cube Master. You move him around a six-sided cube with nine squares to a side.**The object is to get all nine sides to be one color each in the least amount of time or fewest moves, depending on the game variation you select.****Marvin changes a space's color by standing on it and you pressing the fire button. Marvin will then exchange the color he is with the space. Marvin cannot move onto a space of the same color as he is.****To rotate the cube, just move to the edge and press the joystick in the direction to rotate.****The game variations allow for normal or fast speed or timed race or fewest moves.**Other variations cause the cube to show all the spaces as black except when it rotates, so you don't know what color your on.**Two of the game variations, one a timed race and the other a fewest moves challenge, restrict you rotations to up and right only, but do not black out the spaces.****Eight of the game variations have the computer play the game itself."},{"id":492,"title":"Atlantis","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Imagic","publisherName":"Imagic","players":"1-2 Players","genre":"Shoot-'Em-Up","description":"The lost city of Atlantis is under attack! Wave after wave of Gorgon vessels are approaching, each armed with weapons capable of destroying a part of the city. You are in charge of the command posts at the edges of the city and need to defend it from the invaders. The various gorgon craft will keep flying by on the screen in varying numbers and in different flight patterns. At first they fly high in the sky but then progressively lower. If an enemy makes it low enough before you destroy it, it will use it's weapons and destroy one of the buildings in Atlantis. As you progress in the game, the enemy craft will keep increasing in speed. The game ends when all remaining buildings in the city have been destroyed."},{"id":493,"title":"Atlantis II","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Imagic","publisherName":"Imagic","players":"1-2 Players","genre":"Shoot-'Em-Up","description":"Atlantis II is an altered version of Atlantis When Imagic ran the Defend Atlantis contest, they wanted to find the top four highest-scoring players and invite them to Bermuda for a grand finale shoot-out for cash prizes. The top two-hundred fifty contestants would get snorkeling sets and the top one-thousand contestants would get t-shirts. Unfortunately, more than four people maxed out the score on Atlantis so, to break this tie, all of these maxed-out scorers were sent snorkeling sets and t-shirts as well as a modified Atlantis game called Atlantis II. The modified game is faster, scores lower per hit and the score font is different."},{"id":494,"title":"Bachelor Party","systemName":"2600","year":"1982","rating":"ESRB - M (Mature)","developerName":"Mystique","publisherName":"PlayAround","players":"1-2 Players","genre":"Mature","description":"Bachelor Party is a simple straight-forward pong game but with a wild twist: the objective of the game is help ol'bachelor (read=ball) here get lucky with the ladies by \"hitting\" him with a dose Spanish Fly (read=paddle, and that's a lot of doses!), hopefully with your help, he'll \"score\" frequently. When each lady is \"hit\", the lady disappears until all 8-16 ladies are \"subdued\" and on to the next level. Looks like someone's gonna be busy tonight. The bachelor has 4 lives to start and in order to survive (the night) he has to keep getting a regular dose of Spanish Fly (since without it...you know...) to keep the ladies (and him) happy. The game consists of 2 player modes and 4 level modes: Games number 1 and 3 are one-player versions and 2 and 4 are two-player versions. In games 1 and 2 there are two rows of 4 women in each row. Games 3 and 4 are more difficult in that there are two rows of 8 women in each row, and they slowly advance during play (looks like the Spanish Fly is working!)"},{"id":495,"title":"Bachelorette Party","systemName":"2600","year":"1982","rating":"ESRB - M (Mature)","developerName":"Mystique","publisherName":"PlayAround","players":"1-2 Players","genre":"Mature","description":"Bachelorette Party iis a simple straight-forward pong game but with a wild twist: the objective of the game is help ol'bachelor (read=ball) here get lucky with the ladies by \"hitting\" him with a dose Spanish Fly (read=paddle, and that's a lot of doses!), hopefully with your help, he'll \"score\" frequently. When each lady is \"hit\", the lady disappears until all 8-16 ladies are \"subdued\" and on to the next level. Looks like someone's gonna be busy tonight. The bachelor has 4 lives to start and in order to survive (the night) he has to keep getting a regular dose of Spanish Fly (since without it...you know...) to keep the ladies (and him) happy. The game consists of 2 player modes and 4 level modes: Games number 1 and 3 are one-player versions and 2 and 4 are two-player versions. In games 1 and 2 there are two rows of 4 women in each row. Games 3 and 4 are more difficult in that there are two rows of 8 women in each row, and they slowly advance during play (looks like the Spanish Fly is working!)"},{"id":498,"title":"Barnstorming","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Activision, Inc.","publisherName":"Activision, Inc.","players":"1 Player","genre":"Action","description":"In Barnstorming, you are the pilot of a biplane. Your point of view is from the side as the screen scrolls by horizontally. Your goal is to fly through a set number of barns in the shortest amount of time possible. Several obstacles will appear in your way, including flocks of geese, windmills, and weather vanes. Crashing into any of these will cause you to lose speed which will increase your overall time. There are several difficulty levels included which will require that you fly through anywhere from 10 to 25 barns."},{"id":505,"title":"Beany Bopper","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Sirius Software, Inc.","publisherName":"Fox Video Games, Inc.","players":"1 Player","genre":"Shooter","description":"In this game, you are Bopper.****The object is to stun then capture Beannies. You can also capture Bouncing Orange Eyeballs and various Falling Objects.****If an unstunned Beanny touches you, you lose a life. You don't need to stun the other items to capture them but doing so makes them slow down.****You get a bonus Bopper by shooting four Beannies in a row without losing a Bopper.****There are two game options, one where the Beannies bounce off the walls on screen, the other where they pass through."},{"id":506,"title":"Beat 'Em & Eat 'Em","systemName":"2600","year":"1982","rating":"ESRB - M (Mature)","developerName":"Mystique","publisherName":"PlayAround","players":"1 Player","genre":"Mature","description":"This adult game is reminiscent of Activision's Kaboom!.As a man at the top of the building masturbates and ejaculates, you, as the player, must catch all the drops in your mouth(s) (see Game variations). You start with four lives and lose one if you miss a drop, which will then hit the ground. Game variations Game 1 has two women to catch with Game 2 has only one woman to catch with.Difficulty"},{"id":508,"title":"Bermuda Triangle","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Data Age, Inc.","publisherName":"Data Age, Inc.","players":"1-2 Players","genre":"Shooter","description":"Bermuda Triangle is a side scrolling action game for one or two players. You are the pilot of a mini-sub exploring the waters in the Bermuda Triangle. Your goal is to earn as many points as possible by collecting treasures and destroying the various enemies you'll encounter. Your mini-sub is equipped with a tractor beam which can be used to collect treasures found along the bottom of the ocean; when you successfully retrieve a treasure, you will then need to carry it safely up to the research vessel on the surface. Your mini-sub is also equipped with lasers which can be used to destroy the many dangers you'll encounter, including giant squids, man-eating sharks, mines, bombs, enemy ships, and more. The game ends when all of your mini-subs have been destroyed, and there are multiple skill levels available."},{"id":509,"title":"Berzerk","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Stern Electronics, Inc.","publisherName":"Atari, Inc.","players":"1-2 Players","genre":"Action","description":"This release of Berzerk is an alteration of the official Atari 2600 version. Some minor tweaks were done like altering the color and graphics to more closely resemble the arcade version but most notable was that the arcade game voices were added in, saying things like \"Intruder alert! Intruder alert!\" and \"Chicken, fight like a robot!\".****The game play is the same. Eliminate robots on the screen. Do not touch them or the walls or you die. Do not let them shoot you. Do not linger in a maze or Evil Otto will come after you and he cannot be stopped so you would have to "},{"id":522,"title":"Bugs","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Data Age, Inc.","publisherName":"Data Age, Inc.","players":"1-2 Players","genre":"Shooter","description":"You have been sent to a long-dead planet to investigate life sign readings. When you get there, giant bugs are there and will harm you as well as a mysterious Phylanx.****As the bugs come out of the ground, you must place your crosshair below them and fire. When the Phylanx appears, it will be green then will go dark green then red. When it turns red, it will move back and forth across the screen. If a bug gets all the way out of its nest or your crosshair is touched by a red Phylanx, you lose a life. Then, if in a two player game, it is player two's turn.****Difficulty switches**Left switch for player one, right for player two**Set to A for beginner, B for advanced.****Game variations**The only variations to choose with the select switch are one or two player.****Scoring**Destroy a bug=1 point**Destroy the Phylanx=5 points****After you score thirty points, you go to the next level up and get a bonus of 8 points."},{"id":525,"title":"BurgerTime","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Data East Corporation","publisherName":"Mattel Electronics","players":"1-2 Players","genre":"Platform","description":"You play as Chef Pepper and your goal is to make giant hamburgers while evil eggs, sausages and pickles chase you around the game area. ****To properly make a hamburger you must assemble all of the ingredients together, dropping them from higher up onto the the burger area below. To actually do this you have to let Chef Pepper step all over the burger ingredients. As soon as an ingredient (a piece of lettuce for instance) has been stepped on, it will fall to the next level below. Falling food will squish any enemy following you and will also\"bump\" any other ingredient bellow it farther down. Also, as an emergency defense against the enemy food, you can collect pepper shakers which will allow you to puff out a small pepper cloud which will momentarily stun enemies, allowing you to walk past them.****Higher levels result in new level design, faster enemies and more ingredients to assemble.****The PlayStation 2 version is a port of the original arcade game and comes with a soundtrack disc, a DVD, a guide book and some other bonuses."},{"id":526,"title":"Burning Desire","systemName":"2600","year":"1982","rating":"ESRB - M (Mature)","developerName":"Mystique","publisherName":"PlayAround","players":"1 Player","genre":"Mature","description":"In Burning Desire, your girlfriend has been captured by natives and is being burnt as a sacrifice. You are hanging, naked, from a helicopter and must put the fires out by, it appears, spitting on them. You then lower your erected penis to the woman who holds on to it with her mouth while you fly her to safety. You must do this all while avoiding the rocks thrown at you. If you get hit by a rock or take to long and your girl gets roasted, you lose a life."},{"id":530,"title":"Carnival","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"SEGA Enterprises, Inc.","publisherName":"Coleco Industries, Inc.","players":"1-2 Players","genre":"Shooter","description":"You are at the carnival, and are going to take a chance at the shooting gallery! Your goal is to earn as many points as possible by shooting the various targets before you run out of bullets. In addition to the assorted targets that float by, there are boxes which can be shot to earn additional bullets. You also need to be careful of the ducks! From time to time, a duck will fly down and eat some of your bullets if you don't shoot it first. You move on to the next round of gameplay when the rack has been cleared of all the targets, and the game ends when you use up all of your bullets."},{"id":532,"title":"Cathouse Blues","systemName":"2600","year":"1982","rating":"ESRB - M (Mature)","developerName":"PlayAround","publisherName":"PlayAround","players":"1 Player","genre":"Mature","description":"in Cathouse Blues men will leave the jail and head to various houses. The player, controlling a female, must collect some money from the bank and then make their way to the houses for sex she pays these men for. Once the money is in hand, the player has to avoid the thief who is out to rob all that cash. The game will end if the thief succeeds.After the woman is finished having intercourse with a man, she has to try to avoid or outrun the police. If she is arrested three times, the game is over. To run, move while holding down the button. It's best the player doesn't make her run everywhere or the police will chase you, thinking she is up to something."},{"id":533,"title":"Centipede","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Atari, Inc.","publisherName":"Atari, Inc.","players":"1 Player","genre":"Shooter","description":"In Centipede, the player is trapped in the Enchanted Forest. Armed with only a magic wand to ward off the forest's insect denizens, all of which apparently are attacking in the player in continuous waves. The player must use the magic wand to shoot sparks at approaching insects to score points by pressing the controller button. Holding down the controller button will set the wand to rapid fire shots. If the player is bitten by an insect, the player will be temporarily paralyzed and lose one of the three starting magic wands."},{"id":535,"title":"Challenge of.... Nexar, The","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Sirius Software, Inc.","publisherName":"Spectravision","players":"1 Player","genre":"Simulation","description":"You are trying to become a Spectra-Warrior. To do this, you must fly through the levels of warp zones, destroying radioactive beacons. The higher the level, the more you need to destroy. These beacons are guarded by impact exploding saucers. You can destroy these saucers for points or avoid them. When you destroy a saucer or beacon, do not remain in the same place as the debris will collide with you. You have ninety-nine seconds to destroy the number of beacons indicated by the number on the bottom right of the screen per level."},{"id":539,"title":"China Syndrome","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Spectravision","publisherName":"Spectravision","players":"1 Player","genre":"Action","description":"The Spectra Island reactor provides power for millions of residents. Ordinarily, there is no problem but there has been an earthquake. This has damaged the reactor, causing it to release radioactive particles. You must use the robot arm to retrieve these particles before the radiation builds too much and we have a meltdown.There are three sections per screen. They are colored, from top to bottom, red, blue and yellow. You start with one particle in each area and you must move the robot arm to intercept these particles, pushing the fire button to grasp them when they get to the robot arm.If you delay to long, however, the particles will split as they bounce around, causing the radiation level to build. If the radiation builds too much, you lose one robot arm. In later levels, you also must avoid hitting the circulating fans, as this will also destroy the robot arm. The game ends when you clear level nine and save the day or lose your last robot arm and the reactor enters meltdown."},{"id":540,"title":"Chopper Command","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Activision, Inc.","publisherName":"Activision, Inc.","players":"1-2 Players","genre":"Shooter","description":"Chopper Command is a side scrolling shooter. As the pilot of a helicopter gunship, your mission is to protect the convoy of trucks which is travelling at the bottom of the screen. Each wave consists of numerous enemy choppers and jets which are trying to destroy you and the convoy. When all enemies in the current wave are destroyed, you can move on to the next, more difficult wave. To help out, a long range scanner is located at the bottom of the screen which can locate trucks in the convoy as well as enemy aircraft. Good luck, the ground troops are counting on you!"},{"id":543,"title":"Coco Nuts","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Telesys","publisherName":"Telesys","players":"1-2 Players","genre":"Action","description":"In CocoNuts Stanley the intrepid jungle explorer is under attack from Coco the monkey! Coco is up in the trees throwing coconuts at Stanley. You control Stanley and need to dodge the incoming coconuts. You begin the game equipped with a helmet and an umbrella to protect yourself. Each time you are hit by a coconut, you lose one of these items. You may also regain an item by scoring enough points. The game ends when you have nothing left to protect yourself and a coconut hits you. Of course, the longer you can last in the game, the faster it becomes!"},{"id":547,"title":"Commando Raid","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"U.S. Games Corporation","publisherName":"U.S. Games Corporation","players":"1 Player","genre":"Shooter","description":"Your city is under attack by commando raiders, and it's your job to defend it! You control a large gun at the bottom of the screen. Choppers will be flying in paratroopers, both of which need to be destroyed. If a paratrooper makes it past your fire and lands, it will damage and eventually destroy one of the buildings in the city. After a building is destroyed, the paratroopers will then begin tunneling towards your gun in an effort to destroy it. Occasionally an airplane will fly by and drop a large bomb. The bomb needs to be shot before it lands, or it can destroy the entire city! The game ends when your gun is destroyed by a bomb or a paratrooper."},{"id":548,"title":"Communist Mutants from Space","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Arcadia Corporation","publisherName":"Arcadia Corporation","players":"1-4 Players","genre":"Shooter","description":"Communist Mutants From Space is an arcade action game with gameplay similar to Space Invaders. Your goal is to defend your home planet from the various mutant warriors which are attacking. You control an anti-mutant canon on the bottom of the screen, and need to shoot as many of the mutants at the top as you can. At the very top of the screen a Mother Creature will be creating mutant eggs that fall into the formation. The eggs will slowly hatch into various creatures which fly down and try to bomb or crash into your canon. If you destroy the Mother Creature as well as all of the mutants on the screen, you will move on to the next, more difficult level. Several game options are included which allow you to enable or disable a shield, guided fire, a time warp to temporarily slow down the game, and penetrating fire allowing you to take out several mutants with one shot."},{"id":549,"title":"Condor Attack","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Ultravision","publisherName":"Ultravision","players":"1 Player","genre":"Shooter","description":"Mankind's last stand against the planets greatest enemy... the ferocious and invincible Amazon Condor... a deadly killer! If Man fails, the planet belongs to them!"},{"id":552,"title":"Cosmic Ark","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Imagic","publisherName":"Imagic","players":"1-2 Players","genre":"Shooter","description":"The Alpha Ro solar system is in crisis! Their sun is about to go supernova, meaning the death of all the many planets and the exotic lifeforms who call them home. Luckily, though, the noble Atlanteans have heard of Alpha Ro's plight and have sent a vast Cosmic Ark thousands of light-years across the galaxy to try and save as many species as possible. As the captain of the Ark, the player will have to contend with deadly meteor storms and planetary defense systems to succeed the mission.Cosmic Ark features two play screens: On the first, the player will have to blast meteors with four-way cannons. Blast enough and the player can go on to the second screen. The Ark descends low over one of Alpha Ro's planets. The player will then have to guide a shuttle craft down and beam aboard two creatures, while avoiding any laser defense system that may be in operation. The player will have to get the creatures back on board quickly, because another meteor shower could happen at any moment. Then it's off to the next planet!"},{"id":555,"title":"Cosmic Swarm","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"CommaVid, Inc.","publisherName":"CommaVid, Inc.","players":"1 Player","genre":"Shoot-'Em-Up","description":"You are at the Waypoint Interstellar Trade Depot, a quiet outpost in space, when suddenly a dormant group of alien, mineral-eating termites awakens. They then begin haphazardly making their nest.Using your probe ship, you must destroy the termites and their nest blocks. You simply fire at the termites to destroy them but their nest blocks must be energized before you can destroy them. To energize a nest block, you must hit a block while a termite is still carrying it. This will energize all the blocks on the screen.If you shoot a termite that is not carrying a block or if one is carrying a block but you only hit the termite, all the blocks will not be energized and not be damageable. If you run into a block, energized or not, or are touched by a termite, you lose a life.Every so often, a refuel ship travels down and then back up the left or right side of the screen. You must dock with it (touch it) before it gets back to the top or the game ends, no matter how many lives you have left.To fire, press the fire button. To move, move the joystick while the button is not pressed. If you hold down the button, you can rotate left or right then you will stay at that angle until you rotate again.The points are:Shooting a termite that is NOT carrying a block=1 pointShooting a termite that is carrying a block but only hitting the termite=2 pointsShooting a termite that is carrying a block and hitting the block=3 pointsShooting an energized block=1 point"},{"id":558,"title":"Crazy Climber","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Nihon Bussan Co., Ltd.","publisherName":"Atari, Inc.","players":"1 Player","genre":"Climbing","description":"As Crazy Climber, climb your way to the top of a series of buildings, where a helicopter is waiting to pick you up and take you to the next building. As Climber scales a building, he is able to climb up and sideways but he cannot climb down.While climbing a building, windows will open and close simultaneously. If any window closes on either of his hands he will lose his grip. However, if a window closes on both of his hands, he will fall to his death, resulting in the loss of a life. You have three Climbers in total, but you are awarded an extra Climber every 30,000 points. Besides windows, Climber is faced with other dangers, including:1. Bald-headed guys who hurl various objects at you.2. Pesky condors who fly by, dropping eggs and droppings of an unpleasant substance.3. Falling steel girders and iron dumbells.4. Electrical \"Nichibutsu\" signs with a dangling live wire.5. Falling \"Crazy Climber\" signs.6. King Kong leaping from side to side of the building and slams his hands against the windows.The climber must try to avoid or overcome each of those hazards which he will encounter as he continues climbing in his attempt to reach the rooftop. If he falls to his death by windows or objects,  another climber will replace him and will start at the same location where the last one fell. The specific danger will not be present at the same point, so the climber can go further up to face the next danger. Most of the hazards are announced by certain recognizable musical themes. Crazy Climber is awarded a bonus score on each building every time after getting carried off by the helicopter. However, each bonus score will decrease by every ten seconds that the climber will spend scaling each building as he attempts reach the top. Somewhere in the game, there is \"The Lucky Balloon\", which can lift Climber about ten stories and raise the player's bonus score if he catches it."},{"id":560,"title":"Cross Force","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Spectravision","publisherName":"Spectravision","players":"1-2 Players","genre":"Shoot-'Em-Up","description":"It seems as if forever that the evil Morplus from the planet Tzoris have terrorized the galaxy, leaving death and destruction in their wake. But now, our scientists have developed our newest weapon, the Spectron! You will be deployed with this weapon and must destroy as many Morplus as you can.You have two lasers, one at the top that fires down and one at the bottom that fires up. You control both lasers. Depending on what you select, you can have both lasers stay parallel to each other or move opposite of each other. Your goal is to fire the laser, which fires from one laser to the other, and destroy any enemies caught in your crossfire. The mothership that drops the enemies is indestructible.Be aware, however, that if you fire you weapon non-stop, it will overheat and then will not fire until it cools a little. Also be aware of the amount of fuel you have because if you run out of fuel, you lose one life. You need to shoot any red fuel pods when they appear on screen."},{"id":562,"title":"Crypts of Chaos","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Fox Video Games, Inc.","publisherName":"Fox Video Games, Inc.","players":"1 Player","genre":"Maze","description":"This is a role playing game, sort of.The object is to kill monsters in the crypts and get any treasure you can find and get out on the crypts.How deep in the crypt you start depends on the game selection. Games one, two, three, or four place you at levels five, nine, thirteen, or one, respectively.Your weapons are a sword (unlimited attacks but useless against wizards), wand (limited attacks, depending on game selection, useless on dragons), ring of power (limited attacks, depending on game selection), and peace symbol (unlimited uses but you get no points and only useful on trolls, eyes, wizards and dragons).Your enemies are trolls, frogs, snakes, skulls, blobs, eyes, wizards and dragons. Level one has only trolls, level two has trolls and frogs, level three has trolls, frogs and snakes, etc. up to level eight and below which has everything."},{"id":564,"title":"Custer's Revenge","systemName":"2600","year":"1982","rating":"ESRB - M (Mature)","developerName":"Mystique","publisherName":"Mystique","players":"1 Player","genre":"Mature","description":"History was never quite like this. In a \"creative interpretation\" of the Battle of Little Big Horn, a rowdy and naked General Custer must make his way through a hail of continual arrows to a Native American Princess tied to a pole. If Custer can survive the obstacles in his way, he then gets an opportunity to have \"sexual intercourse\" for big points. Whether his needs have been sated, or brought down by enemy fire, Custer will return again and again to get what he wants. One of the few \"adult oriented\" titles for the Atari 2600."},{"id":565,"title":"Dancing Plate","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Puzzy","publisherName":"Bit Corporation","players":"1 Player","genre":"Action","description":"Would you like to try this traditional Chinese variety dancing plate game? Now it's your turn! Have several plates revolve on the tops of different wands and keep them all in balance. If a plate falls, rush to get it, otherwise, in case you break too many plates, it's the other player's turn."},{"id":566,"title":"Dark Cavern","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Mattel","publisherName":"M Network","players":"1 Player","genre":"Shooter","description":"Robots, bats, and spiders chase you around a maze in Night Stalker, which boasts similar gameplay, if some what slower, to the arcade smash Berzerk. Players must pick up a gun that is randomly placed in the maze. The gun provides the player with a certain number of shots. Once depleted, the gun is again placed in a random part of the maze."},{"id":568,"title":"Deadly Duck","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Fox Video Games, Inc.","publisherName":"Sirius Software","players":"1 Player","genre":"Shooter","description":"You are Deadly Duck and the object is to shoot your bill bullets at crabs, the bricks they drop and dragonflies.Each level starts with eight crabs. The crabs grab bricks from the sides and try to drop them on you. You can shoot the bricks as they fall and the crabs but if a brick lands on you, you're a dead duck.When a brick lands, it will stay on the pond for a moment, blocking you from moving horizontally.On levels two to four, you have two, four and six dragonflies, respectively, moving together just under the crabs. You get ten points for shooting the dragonflies but this makes them angry. They then drop one, two or three bombs (depending on the level). If you are next to a bomb when it explodes, your goose is cooked.The game continues until you lose all you ducks.It's all enough to make you quack up."},{"id":572,"title":"Demon Attack","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Imagic","publisherName":"Imagic","players":"1-2 Players","genre":"Shooter","description":"Demon Attack is an arcade action game with gameplay similar to Space Invaders. You control a laser canon at the bottom of the screen, and need to destroy wave after wave of brightly colored demons. The demons bounce around the screen in bizarre patterns, and try to destroy your canon with bombs or lasers. When you shoot a demon, it will be replaced with another or will split into two smaller demons depending on which wave you are playing. When the required number of demons for the current round is finally destroyed, you can move on to the next, more difficult round."},{"id":573,"title":"Demons to Diamonds","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Atari, Inc.","publisherName":"Atari, Inc.","players":"1-2 Players","genre":"Shoot-'Em-Up","description":"In Demons to Diamonds, you control a laser zapper which moves horizontally at either the top or the bottom of the screen. Your goal is to earn as many points as possible by shooting objects in the center of the screen. Wandering back and forth in the middle are demons which can be one of two colors. If you shoot a demon that is the same color as your zapper, it will turn into a diamond. Shooting the diamond before it disappears will earn you bonus points. If you shoot a demon of the opposite color, it will instead turn into a skull which will rapidly fire at your zapper. You begin the game with five zappers, and the game ends when all five have been destroyed by skulls. The game can be played by one or two players, and several game variations are included to set the level of difficulty."},{"id":579,"title":"Donkey Kong","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Nintendo Co., Ltd.","publisherName":"Coleco Industries, Inc.","players":"1 Player","genre":"Platform","description":"Released in the arcades in 1981, Donkey Kong was not only Nintendo's first real smash hit for the company, but marked the introduction for two of their most popular mascots: Mario (originally \"Jumpman\") and Donkey Kong.Donkey Kong is a platform-action game that has Mario scale four different industrial themed levels (construction zone, cement factory, an elevator-themed level, and removing rivets from girders) in an attempt to save the damsel in distress, Pauline, from the big ape before the timer runs out.  Once the rivets are removed from the final level, Donkey Kong falls, and the two lovers are reunited.  From there, the levels start over at a higher difficulty.Along the way, Mario must dodge a constant stream of barrels, \"living\" fireballs, and spring-weights.  Although not as powerful as in other future games, Mario can find a hammer which allows him to destroy the barrels and fireballs for a limited amount of time.  Additionally, Mario can also find Pauline's hat, purse and umbrella for additional bonus points.Donkey Kong is also notable for being one of the first complete narratives in video game form, told through simplistic cut scenes that advance the story.  It should also be noted that in versions of the game for early 1980's consoles, Donkey Kong only used 2-3 of the original levels, with the cement factory usually omitted."},{"id":584,"title":"Dragonfire","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Imagic","publisherName":"Imagic","players":"1-2 Players","genre":"Action","description":"The king's treasures have been stolen! As the daring young prince, your goal is to recover them all. The treasures are being kept in various castles, each one guarded by a fire breathing dragon. Each level in the game has two parts; first you will need to cross the castle's drawbridge. You will have to jump and duck the dragons fireballs as well as avoid flying arrows to reach the other side! In the second part you need to collect all of the treasures on the screen and make it to the exit while avoiding the dragon who runs across the bottom of the screen. The dragons on each level have different patterns of movement and firing, and as the levels progress will become faster and trickier."},{"id":585,"title":"Dragonstomper","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Starpath Corporation","publisherName":"Starpath Corporation","players":"1 Player","genre":"Adventure","description":"Long ago, a Druid magician created an amulet of great power that could subdue a dragon. Heading to the dragon's lair, the Druid accidentally dropped the amulet and it fell deep into its lair. Over time, the amulet imbued the dragon with cunning and power so that it began to spread treachery and evil about the peaceful Kingdom. The player's quest begins with the king summoning the player to defeat the dragon once and for all. Taking up the call to arms, the player begins by gathering their strength and fighting creatures in the enchanted countryside to build up enough power to become a Dragonstomper. When finally ready, the player moves on to an oppressed village near the dragon's lair in order to recruit soldiers, buy magical scrolls, and acquire medicines and elixirs needed to face the dragon in its lair. With all of his skills, training, equipment and soldiers, the Dragonstomper descends into the dragon's lair for a final combat to bring peace to the Kingdom."},{"id":588,"title":"E.T. - The Extra-Terrestrial","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Atari, Inc.","publisherName":"Atari, Inc.","players":"1 Player","genre":"Adventure","description":"E.T. The Extra-Terrestrial is a licensed adventure game, based on the movie. The adventure takes place on several screens with pits scattered about. The object of the game is to find pieces of E.T.'s phone. Once all pieces are found, E.T. calls home and the spaceship arrives to pick him up. E.T. can collect Reese's Pieces scattered around in order to regain energy which is constantly depleted with time. The phone pieces are in some of the pits, and E.T. must jump in to get them; sometimes there's also a dead flower in the pit which provides extra points if brought back to life. Once E.T. has done his business in the pit, to get out he must levitate his way out, though he must watch out not to fall into the pit again after leaving. Evil scientists and agents wander around the area, trying to capture E.T. and steal the parts he's carrying."},{"id":590,"title":"Eggomania","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"U.S. Games Corporation","publisherName":"U.S. Games Corporation","players":"1-4 Players","genre":"Action","description":"Eggomania is similar to the game Kaboom. At the top of the screen is a bird which is throwing eggs at you! You need to catch them in your hat before they hit the bottom of the screen. If you miss any eggs, they will break and yolk starts collecting at the bottom of the screen. Miss too many, and the game will be over. At the end of each round you will be given an opportunity to earn bonus points; you now get to throw all of the eggs you caught back at the bird! As the levels progress, the games speed will increase. There are two difficulty levels available, in the easier variation you get a larger hat to catch the eggs with."},{"id":591,"title":"Eli's Ladder","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Simage","publisherName":"Simage","players":"1-2 Players","genre":"Educational","description":"This game was designed to help teach children addition, subtraction and counting. Eli needs to return to his spaceship. You move him up the ladder by solving addition or subtraction problems. A problem appears with four answer choices below. Move the joystick left or right to select your answer then press the button. After 20 questions, Eli reaches his ship. If you got 18 or more answers correct, Eli will jump for joy and there will be a flashing word WOW.The child always uses the right joystick. In two player settings, the left joystick is used by the parent to advance to the next problem, start the game and count apples. In one player, you advance automatically.The left difficulty switch is used to select one or two player. The right difficulty switch is used to select addition or subtraction. These must be selected at the main menu before you begin your game. The game select switch returns you to the main menu if you are in a game or changes the game number on the main menu. The TV Type switch switches in and out of the counting screen in a game or set the speed of the pacer (timer) on the main menu.There are three types of games, each with up to ten difficulty levels. In game type one, called Practice, there is no time limit. The child can take as long as needed to answer the problem. In game type two, called Pacer, there will be a plus or minus sign at the bottom that moves from left to right. If it reaches the right side barrier, the problem is marked as wrong then it is on to the next problem. You can set the pacer speed from the main menu with the TY Type switch. If your difficulty level allows for counting, when you switch to the counting apples screen, the timer stops and when you return, it resets. In game type three, called Phantom, in addition to having a time limit, the only answer selection that shows is the one that the arrow is under."},{"id":592,"title":"Encounter at L-5","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Data Age, Inc.","publisherName":"Data Age, Inc.","players":"1-2 Players","genre":"Shoot-'Em-Up","description":"Using an anti-matter launcher, you must defend the starbase L5 against a non-stop horde of blue Megalyte warrior ships and their death ships. As the warriors reach the bottom, they fire on your base. It does not hurt the base but would lose you one of your four lives. Sometimes the death ship takes a dive towards your base, firing as it goes. If it reaches your base, it will destroy your generator, losing you a life.As hordes of Megalye ships descend, you can hold down the fire button. This will keep the anti-matter launcher in place and moving the paddle will shift the cursor and thus your aim. If you are in danger of being shot or need to destroy a death ship, just release the button and then you can move the launcher left or right.There are 26 game variations. The odd numbered ones are one player, the even numbered are two player.ScoringYou score ten points for each death ship you destroyYour points vary for the warrior ships. The farther from you they are, the more the points."},{"id":594,"title":"Entombed","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Western Technologies Inc.","publisherName":"U.S. Games Corporation","players":"1 Player","genre":"Maze","description":"What started out as a nice little archaeological expedition has suddenly become a nightmarish fight for survival! A team of archaeologists is trapped in an underground maze of dark, winding tunnels. All around them, fearsome zombies are emerging from the crypts. The archaeologists' only hope of survival (apart from some very fast running) is an ancient device known as the 'make-break', which can be used to either create or destroy pieces of wall.In this increasingly frantic one or two-player arcade game, you'll need wits as well as dexterity. You'll have to think on the fly, plan strategically and race through the maze as fast as you can. Fail to keep up the pace and you're zombie fodder. Good luck!"},{"id":595,"title":"Escape from the Mindmaster","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Starpath Corporation","publisherName":"Starpath Corporation","players":"1 Player","genre":"Maze","description":"You've been abducted! Kidnapped! Shanghaied! You find yourself in a huge maze being watched by the Mindmaster. He is testing your intelligence, reflexes, agility, etc. The honor of you and the entire human race depends on how fast you can solve the Mindmaster's puzzles and six mazes.You begin in maze one. You must go through the maze and find colored, shaped pegs then find the correct shaped hole to put it in. As if that wasn't bad enough, there is an Alien Stalker wandering the maze and if he touches you, you lose one chance. You can tell how close he is by the beeping sound. The faster and higher it is, the closer he is. He cannot pass through walls or doors. Also, starting with maze two, there are force fields in the maze that if you touch them, you lose one chance. There are also one-way doors starting with maze four. If you go through one and turn around, there is no way back. You can never go through a door when backing up.There are also skill tests in mazes one through five that you can complete for points. They are as follows:Maze 1: Agility - Move your cursor from side to side to avoid the falling bricks. The four collisions and the test is done.Maze 2: Reflexes - Press your joystick in the direction of the arrowMaze 3: Recall - Watch the sequence of flashing arrows then move your joystick in the same sequenceMaze 4: Dexterity - The same as the agility test except the test is over if you get hit onceMaze 5: Coordination - Land a lander onto a platform without using much fuel. You get up to five attempts.You start each maze with sixty points and every few seconds a point is deducted. The total score for each maze is the score you got on the skill test plus whatever is left of the beginning sixty when you exit the maze. If you lose all your chances or finish maze six, you will get your final score and the Mindmaster's impression of you and the human race.Atari 2600 Difficulty SwitchesThe difficulty switch on the left controls the number of chances you get.A=5 chancesB=9 chancesThe difficulty switch on the right controls the Alien Stalker's speed.A=FastB=Slow"},{"id":597,"title":"Exocet","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Panda, Inc.","publisherName":"Panda, Inc.","players":"1 Player","genre":"Shooter","description":"You are a UFO. You must shoot tall and short towers above ground. You can shoot the short ones on any part of them but the tall ones must be shot at the firing spot. To shoot, you move in the direction you want to shoot, the press fire. You have to do this every time you shoot.After you destroy ten towers, a tunnel will open so you can get underground. You will have three chances to get underground. If you choose to remain above ground, the firing rate of the enemies doubles.Underground, the tunnel narrows after a time. If, after you hit ten towers underground, the firing speed doubles.Points:Hitting a tall above ground tower=50 pointsHitting a short above ground tower=20 pointsHitting an underground tower=50 to 360 pointsGetting through tunnel safely without hitting a tower=20 pointsAfter a certain amount of towers are hit, the ground turns from green to blue. When this happens, if you hit ten towers, you get an extra man. You can only have a maximum of eight extra men."},{"id":599,"title":"Fantastic Voyage","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Sirius Software, Inc.","publisherName":"Fox Video Games, Inc.","players":"1 Player","genre":"Shoot-'Em-Up","description":"Fantastic Voyage is a vertically scrolling shooter for one player. The premise of the game follows that of the 1966 movie of the same name; you and your submarine have been miniaturized and injected into the blood stream of an ill patient. Your goal is to prevent the patient from dieing by locating deadly blood clots and destroying them. In each level you will guide the submarine through the blood vessels and need to avoid the many obstacles you'll encounter such as bacteria and clotlets. The submarine is equipped with a laser ray which can be used to shoot these obstacles. There are also helpful items as well; some phases have numerous blood cells (don't shoot these, the patient needs them!) and enzymes (shoot these to release their healing properties). When you make it past all of the obstacles and through the narrow passage ways, the blood clot can be found; once destroyed you move on to the next level. If you crash too many times or fail to destroy the clot, the patient dies and the game is over. Several game options are included which control the difficulty and length of each level."},{"id":601,"title":"Fast Eddie","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Sirius Software","publisherName":"Fox Video Games, Inc.","players":"1 Player","genre":"Platform","description":"As Fast Eddie, you must go from floor to floor, collecting prizes.Up to two prizes will be on the screen at any one time on any floor but the top one. There are a max on ten prizes per screen. On each floor, a Sneaker stands or roams back and forth. You move to another floor or jump to avoid the Sneakers. On the top floor is High-Top, the tallest Sneaker.You have to get at least nine prizes. After you get the ninth, High-Top will be low enough to jump over. You then jump over him to get the key above him. Then it is on the the next screen.You get ten points for the first prize, twenty for the second, and so on up to ninety points for prizes nine and ten. You don't HAVE to get the tenth prize unless you want the extra ninety points.After every screen, you get an extra Eddie; up to a maximum of three in reserve."},{"id":602,"title":"Fast Food","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Telesys","publisherName":"Telesys","players":"1-2 Players","genre":"Action","description":"Eat! Eat all the calories you can but watch out for the purple pickles. They stay with you and give you debilitating gas.Food starts on the left and moves to the right. You move the mouth to eat the food; the more fattening, the better. After eating several food items, you get the message that you're getting fatter. Then a faster round begins or, in a two-player game, player two plays. The green pickles are fine but avoid the purple pickles. If you eat six purple pickles during the game, you will burp, ending the game. You will then see a closed sign for the snack bar.The food calorie count, from lowest to highest, is:1. Green pickle2. Root beer3. Cola4. Soda pop5. Hot dog6. Hamburger7. Ice cream bar8. Milk shake9. Ice cream cone10. French fries11. Pizza12. Cheeseburger"},{"id":605,"title":"Final Approach","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Apollo, Inc.","publisherName":"Apollo, Inc.","players":"1-2 Players","genre":"Simulation","description":"You are an air traffic controller at an international airport. You must guide planes in to landing safely.Your first screen is the Approach Control Radar screen or ARC. You must guide the aircraft , using the cursor, until they are headed left to right along the yellow line headed towards the black stripe. Make sure the other planes are headed where they won't immediately head towards each other or off screen.After the plane gets near the black stripe, move the cursor to the center red light and press the button. You will then be on the Ground Control Approach screen or GCA.  Here you must center the plane's nose on the glide slope and localizer before it arrives at the end of the runway. If the landing is successful, the plane will disappear from the ARC screen and a new one will appear soon to take its place. If not, when you press your joystick button and return to the ARC screen, the plane will still be there. If a plane starts flashing on the ARC and you hear an emergency sound, this plane has an emergency and must be landed first.ScoringSuccessful landing=25 pointsSuccessful emergency landing if landing before other planes=50 pointsAircraft wanders off radar=lose 5 pointsYou get a control error (lose a life) if you allow a near miss or do not immediately land an aircraft in distress. You are allowed an additional control error (extra life) every 500 points.Game variationsGames 1, 3, 5, and 7 are one player.Games 2, 4, 6,  and 8 are two player.Maximum number of planes on radar:Games 1, 2, 3, and 4=4Games 5 and 6=3Games 7 and 8=2There are crosswinds on landings in games 3 and 4 only.Difficulty switchA=faster planesB=slower planes"},{"id":606,"title":"Fire Fighter","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Imagic","publisherName":"Imagic","players":"1 Player","genre":"Action","description":"A local warehouse has caught fire, and you're the fire fighter who has to come to the rescue! Your goal is to save the worker who is trapped in the warehouse; on the right side of the screen is a firetruck with an adjustable ladder. You can move the ladder to the appropriate floor of the building to climb up and rescue the trapped worker. Depending on which floors have caught fire, the worker will move to the lowest floor he can which isn't burning; you'll need to estimate which floor he'll be on when you position the ladder. Once the worker is safe, you move on to the next (more challenging) level. The fire in the building may spread quickly! If necessary, you can use a fire hose to put out the fire. Of course, you have a limited supply of water so make sure you don't run out! As the levels progress, the building becomes shorter and the fire spreads faster which means you don't have as much time in which to rescue the trapped victims."},{"id":608,"title":"Fireball","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Arcadia Corporation","publisherName":"Arcadia Corporation","players":"1-4 Players","genre":"Breakout","description":"Fireball is an arcade action game similar to Breakout. You are a juggler, and you need to keep multiple fireballs within the play field. You can hold on to two fireballs at a time, so be careful because if you try to catch a third it wall fall off the screen. Your goal is to destroy the bricks at the top of the screen by hitting them with the fireballs. When all the bricks are destroyed, you move on to the next round and are given one additional fireball to keep in play. Five different game variations are included:Firetrap: Two additional fireballs are trapped within brick walls. Once a hole forms in the walls, you will also need to keep these additional fireballs in play.Marching Blocks: In this game, each time you catch a fireball the rows of blocks will drop down one level. From time to time, a mystery fireball may also appear.Knock-A-Block: This is the most basic game variation. There is a solid wall of blocks at the top of the screen that you need to destroy.Migrating Blocks: In this game, the rows of blocks move! Every few seconds each row of blocks will rotate either to the left or to the right.Cascade: There are five additional fireballs trapped within the block formation! When you destroy enough blocks to release an extra fireball, it too will need to be kept in play."},{"id":618,"title":"Frogger","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Konami Industry Co. Ltd.","publisherName":"Parker Brothers","players":"1-2 Players","genre":"Action","description":"Your task in this arcade conversion is to guide a frog across a treacherous road and river, and to safety at the top of the screen. Both these sections are fraught with a variety of hazards, each of which will kill the frog and cost you a life if contact is made.The road is full of cars and trucks, at variable speeds. The river water itself is fatal, as are the snakes which hover within on later levels. Frogger must use the arrangement of logs, turtles (which are only there for a short time) and alligators (but stay away form their faces), and then jump into one of the open home-cells, ideally one containing a fly for extra points. Once all holes have been filled, you move onto the next, harder, level."},{"id":620,"title":"Frogs and Flies","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Mattel Electronics","publisherName":"M Network","players":"1-2 Players","genre":"Action","description":"Front Line is a vertically scrolling action game. Your mission is to infiltrate enemy territory and destroy their fortress. To reach the fortress, you will have to make your way through varied and dangerous terrain. Jungles, deserts, brush, and rocks all slow your progress, plus each area has numerous enemy fighters and tanks trying to stop you. To help get past these obstacles, you are armed with a machine gun and grenades; at some points in the game you may even come across an abandoned tank which you can control to increase your odds of survival. When you reach the end of the level and successfully destroy the fortress, the game will repeat at a higher level of difficulty. Gameplay is for one or two players, and four different skill levels are available."},{"id":626,"title":"Gangster Alley","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Spectravision","publisherName":"Spectravision","players":"1-2 Players","genre":"Shooter","description":"S.B.I. (Spectravision Bureau of Investigation) file on Chicago Joe and his gang:We apprehended Chicago Joe but in retaliation, his gang have holed up in an apartment building, taking hostage a dame and her kid. The following men have been positively identified:Shifty2. Scar Face3. Mugsy4. Lefty5. Nitro EdYour orders are to snipe any gang member. DO NOT SHOOT AN INNOCENT! Watch out for Nitro Ed. He likes to play with hand grenades. One of those and you're pushing up daisies. Good luck.You move the joystick to aim at a gangster and push the button to fire. Your ammo is limited so don't fire randomly. Occasionally, Nitro Ed, on the roof, will hold up a grenade. You must shoot him to disarm him. You get money for each gangster shot. The values for level one are:1. Mugsy=$202. Scare Face=$303. Lefty=$404. Shifty=$505. Disarming Nitro Ed=$100These amounts increase for each level by $10.  You also get $10 for each bullet you have left after each level. There are six levels. The fourth level is a nighttime level. In this level, you must fire one bullet to light up the windows. If you do not fire for a couple seconds, they go dark again.If you shoot an innocent, you will lose $1000 or you total amount if you have less than $1000.If a gangster rises all the way out of a window, after a couple of seconds, he will shoot you and you will lose one bullet proof vest (life). After you lose all your vests, the game is over and Nitro Ed will laugh at you. If Nitro Ed gets off his hand grenade, no matter how many vests you have, the game is over. And Nitro Ed will laugh at you. You start with four vests and can earn another at $5000."},{"id":637,"title":"Gorf","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Dave Nutting Associates, Inc.","publisherName":"CBS Electronics","players":"1 Player","genre":"Shoot-'Em-Up","description":"Gorf is a game similar to Space Invaders, alien vessels approach closer and closer in their threatening row formation.The game itself consists of four levels:1. The first level has you behind a defensive shield, defending against an alien attack. The level is a top-down view, with your ship & shield on one side and the aliens on the other side;The second level is similar to the first, only your defensive shield is gone, and the enemies tend to swoop down over the level as opposed to those row formations. Bonus ships also tend to appear in this level;The third level is a change, and has you entering hyperspace. Your only goal is to survive to the end of your journey. The viewpoint switches from a top-down view to a behind-the-ship view and in effect you are heading \"towards\" your destination. Alien vessels flying in circular formation try to stop you;The fourth and final level is similar to the first again, with some key differences. You do not fight a wave of enemies, but a single one. A mothership with a glowing weak spot. Hitting the weak spot will instantly destroy it. The mothership also has that same shield that was yours in the first level.Finishing the game increases your rank and starts the game over at level 1 with a faster game speed for more challenge."},{"id":638,"title":"Grand Prix","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Activision, Inc.","publisherName":"Activision, Inc.","players":"1 Player","genre":"Driving","description":"Grand Prix is an action racing game for one player. The game is played with an overhead view of the racetrack which scrolls horizontally. Your goal is to reach the finish line in the shortest possible time on one of the four different tracks included. Of course, there will be obstacles on the tracks which will slow you down if you're not careful. Numerous other cars will often get in your way, oil slicks will cause you to temporarily lose control, and on the more difficulty tracks narrow bridges will cause you to come to a complete stop if you miss the path."},{"id":641,"title":"Guardian","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Apollo, Inc.","publisherName":"Apollo, Inc.","players":"1-2 Players","genre":"Shoot-'Em-Up","description":"Guardian is an arcade action game for one or two players. In an intergalactic war, an enemy ship called Dromeda is attacking your home planets and you need to defend them! The planets are located at either the top or the bottom of the screen, and are defended by a shield. Dromeda is in the middle of the screen, and will be launching explosive devices at the planets. You control a spaceship which is the last hope to save the planets. Unfortunately, your ships lasers are unable to reach Dromeda, so you you must shoot the explosives as they come in. If you miss any explosives, they will destroy part of the shield. If a large enough hole forms, an explosive could get through and destroy an entire planet. The game ends when all of your planets have been destroyed."},{"id":646,"title":"Harem","systemName":"2600","year":"1982","rating":"ESRB - M (Mature)","developerName":"Multivision","publisherName":"Multivision","players":"1 Player","genre":"Mature","description":"Your character starts at the lower left of a multi-tiered screen and must make his way to the beautiful(?) woman to the right, however you'll soon find out that someone is out to stop your stud monkey conquests at all costs.  The first obstacle you'll encounter takes the form of a sniper hiding in a bush.  Why would a sniper be hiding in a bush just to shoot you in the buttocks?  Why not?  As you approach the bush a bullet will fly out in your direction, killing you if it makes contact.  To get past the sniper, simply run away a few times until he has to reload (the bullets will stop) and then run past the bush.  Once you're past the bush, you can run into your lady's loving arms and explore a different kind of bush… Each time you make it to one of the women, you will start the \"humping\" mini-game.  Your goal here is to meet her thrusts by pushing right every time she thrusts her pelvis.  If you're successful in your timing you will score a point and a tone will sound.  Each time you score a point, the tone will get higher and higher indicating that danger is approaching.  If you continue to \"score\" past a certain point (around 8 or so points) your woman will appear to explode and you will fall into a pit and die (I guess you were a little too much for her).  To avoid this, make sure you push the button to escape before this happens.  If you manage to score 69 points you will earn an extra life.The next obstacle you must face comes in the form of a river.  While conceptually this is the easiest obstacle to clear, the iffy collision detection makes it much more difficult than it should be.  To clear the river, simply run towards to it and push the button when your back foot is on the edge of the bank (not your front foot).  Assuming you timed it right, you will go flying over the river and meet yet another woman.  You know what to do…After you've scored as many points as you dare, you will be taken to the next area of the screen.  Here you must run past a dangerous fire breathing dragon, which is much more difficult than it sounds.  The trick to getting past the dragon is to wait for it to breathe fire, then quickly run by him.  Once you're past the dragon you'll undoubtedly notice the large pit ahead of you.  Here you must wait for the snake to change into a woman and then quickly drop down into the pit to \"do the deed\".  The timing on this is rather tricky as you can't simply wait around for the snake to change because the dragon is chasing you.  If you manage to time it just right and find the woman, you'll be taken to the last area of the game.In this final area you must chase down the woman running around the top of the castle as they aren't just going to wait around for you anymore.  As you chase your dream date, you'll notice that ugly little faces appear to be puking on you.  These are actually gargoyles, and they're trying to dump lava on you.  The gargoyles are easily avoided by stopping when they breathe fire, and since there are no other dangers on this level, you're free to stop and start the pursuit at will.  Each time you catch the woman you can score a few points in the standard manner, but she'll run away again and the chase continues…"},{"id":653,"title":"Inca Gold - Spider Monster","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Fund. International Co.","publisherName":"Funvision","players":"1 Player","genre":"Platform","description":"Like many games that followed the Donkey Kong line, your goal in Inca Gold is to reach the upper platform, where a large creature throws enemies toward you. your mission is to climb on top of the platform and collect the gold"},{"id":656,"title":"International Soccer","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Mattel Electronics","publisherName":"M Network","players":"2 Player","genre":"Sports/Soccer","description":"The object of the game is to score more goals than your opponent in two simulated 45-minute periods. A goal is scored by kicking the ball into your opponent's net. Each player has a 4-man team. You control one man on your team Computer controls the other 3 and moves them to simulate a full 11-man team. You see 1/3 of the soccer field at any given time during game play. Screen moves (scrolls) to follow game play."},{"id":659,"title":"Jawbreaker","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Sierra On-Line, Inc.","publisherName":"Tigervision","players":"1-2 Players","genre":"Maze","description":"A clone of Pac-Man, where you as jaws must collect all points and escape lethal heads. There are also magical points to break heads by your jaws during some time. You have to collect the points, magical items, and progress from level to level."},{"id":660,"title":"Journey Escape","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Data Age, Inc.","publisherName":"Data Age, Inc.","players":"1-2 Players","genre":"Action","description":"You're on the road with the rock band Journey! After each concert, your goal is to guide the five band members to the escape vehicle so they can get to the next concert on time. You start with $50,000 from the concert and need to guide one band member at a time; the screen scrolls vertically, and you need to get past the crowds and various obstacles before time runs out. Trying to slow you down are numerous fans, reporters, promoters, and photographers. Running into each of these will cause you to lose some of the money you start with, and also precious time! Stage barriers and fences will also cause you to lose time, but you won't lose any money if you hit one of these. To help you out, roadies and your manager are also in the crowds. They will give you temporary invulnerability allowing you to run straight through any obstacles. The game ends when a band member doesn't make it to the escape vehicle before the timer runs out. As the game advances, there will be bigger and bigger crowds to avoid, and they will be more aggressive about getting in your way!"},{"id":663,"title":"Jungle Fever","systemName":"2600","year":"1982","rating":"ESRB - M (Mature)","developerName":"PlayAround","publisherName":"PlayAround","players":"1 Player","genre":"Mature","description":"This is a double-ender cartridge with Jungle Fever on one end and Knight on the Town on the other.Jungle Fever is just a gender-reversed version of Burning Desire in which your boyfriend is being held for sacrifice and you must rescue him while avoiding the rocks thrown by the amazons.Knight on the Town involves you (the knight in question) building a bridge over the moat to reach the princess. You must contend with a castration-minded alligator and a troll. Also, if you select it, the bird above you will drop fire to remove one of your bridge sections. Once you reach your lady, you can get your \"reward\"."},{"id":667,"title":"Karate","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Froggo Games Corporation","publisherName":"Froggo Games Corporation","players":"1-2 Players","genre":"Fighter","description":"Karate is a fighting game for two players or one player against the computer. Your goal is to earn a black belt by winning a series of fights. By moving the joystick in various directions and pushing the button, you can use a variety of kicks and punches which are each worth varying amounts of points if successful. Each fight lasts for two minutes, and at the end of that time the points earned will be added up to determine who the winner is. There are two difficulty levels available."},{"id":670,"title":"King Kong","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Tigervision","publisherName":"Tigervision","players":"1-2 Players","genre":"Platform","description":"King Kong has taken a lady to the top of the Empire State Building. It is up to you to rescue her but it won't be easy. Kong is throwing bombs at you.This game is a clone of Donkey Kong, except instead of barrels, you must avoid bombs. You must make your way across the floors and up the ladders while jumping over bombs for points and holes in the floor. There is also a timer in the upper right. It starts at nine-hundred ninety and counts down ten points per second. If you are hit by a bomb or fall through a hole in the floor or the time reaches zero, you lose a life. Occasionally, Kong will release a magic bomb that gives more points when you jump it as well as moves you to the next floor up. Once you reach the top floor, the game starts again but faster."},{"id":672,"title":"Knight on the Town","systemName":"2600","year":"1982","rating":"ESRB - M (Mature)","developerName":"PlayAround","publisherName":"PlayAround","players":"1 Player","genre":"Mature","description":"The player must build the bridge using the blocks that are on the left side of the screen, but taking care of the various creatures that IRAM try to hinder you, like alligators eating pieces of the bridge and dragons throwing fireballs."},{"id":676,"title":"Lady in Wading","systemName":"2600","year":"1982","rating":"ESRB - M (Mature)","developerName":"PlayAround","publisherName":"PlayAround","players":"1 Player","genre":"Mature","description":"Lady in Wading is a gender reversed version of Knight on the Town in which you are a lady knight trying to get to your prince. The game is otherwise identical, including the sexual 'reward' at the end."},{"id":681,"title":"Lock 'n' Chase","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Data East Corporation","publisherName":"Mattel Electronics","players":"1-2 Players","genre":"Maze","description":"Lock 'n' Chase is an arcade action game similar to Pac-Man. You play a thief who is trapped in a maze like vault. To get out, you need to collect all of the gold dots located in the maze. Your task won't be easy, since there are four police officers in the vault who are constantly trying to catch you! Located throughout the maze are numerous doors. As you run through the maze, you have the ability to temporarily close a door in an attempt to block the police. You can only close two doors at a time, and any closed doors automatically open again after a short amount of time. When all of the gold in the maze has been collected, the exit to the vault will open and you can escape and move on to the next, more difficult vault. Occasionally a bonus item will appear in the maze, such as a cash bag, crown, or briefcase, which can be collected to earn even more points."},{"id":684,"title":"M.A.D.","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Western Technologies Inc.","publisherName":"U.S. Games Corporation","players":"1-2 Players","genre":"Shoot-'Em-Up","description":"M.A.D. (which stands for Missile Attack and Defense) is an arcade action game somewhat similar to Missile Command. You control a photon cannon at the bottom of the screen, and your goal is to protect six energy stations located to your left and right. Waves of rockets and other ships will fly by on the screen, and occasionally one will drop in an attempt to destroy one of the stations (as a warning on most levels, the enemy will turn white just before it drops). You need to make sure you shoot it before your energy station is destroyed! When all six energy stations are gone, the game is over. A two player variation is also included; one player will control the photon cannon, and the second player controls a cursor and can select when and where an enemy will drop. The players alternate between offense and defense in this version."},{"id":689,"title":"Marauder","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"On-Line Systems","publisherName":"Tigervision","players":"1 Player","genre":"Shooter","description":"You've landed on an alien planet and penetrated the enemy base defended by armed attack robots. Your mission is to find your way to the heart of the base and to destroy the power center of the enemy's weapon system.You start on the right side of a room, randomly selected. You must make your way though various rooms, killing or avoiding the four robots as you go. You need to find the power center and shoot it to clear that level. You must do this before the timer at the bottom runs out. Once you shoot the power center, you will get the remaining time as bonus.  You are then sent to a new room to start again but now there are five robots per room. Get the power center again and there will be six per room. Get the power center again and you return to four robots per room but faster. In some rooms, you will randomly find a magic armor that will make you invulnerable for a short time."},{"id":694,"title":"Math Gran Prix","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Atari, Inc.","publisherName":"Atari, Inc.","players":"1-2 Players","genre":"Educational","description":"Get ready for a math race.  Your fuel, correctly answer math questions.  Your car, a carefully tuned racing car that can move 2 to 3 spaces depending on how hard the math problem is.  The track contains many triggers that can give extra spaces, extra turns, and even keep your car on the track.  There are areas in the track where a car coming from behind can knock you off, to get back answer a math problem correctly.  In the end, the one with the most math skills and greatest planning effort will win the checkered flag.Difficulty switchesLeft switch for player one, right switch for player two.Set to A for time limit (one minute for addition and subtraction, two minutes for multiplication and division).Set to B for no time limit.Game variationsGames one, four and seven are easyGames two, five and eight are mediumGames three, six and nine are hardGames one, two and three contain only addition and subtraction problemsGames four, five and six contain only multiplication and division problemsGames seven, eight and nine contain all four math problem types."},{"id":696,"title":"Mega Force","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Fox Video Games, Inc.","publisherName":"Fox Video Games, Inc.","players":"1 Player","genre":"Shoot-'Em-Up","description":"You are a member of MegaForce and have been sent to the city of Sardoun. Sardoun is under attack and you must defend it. You are armed with the Moto-Fighter, a sort of armed motorcycle with flight ability.When you are on the ground, your missiles fire down and forward, at an angle. When you are in the air, your missiles fire straight ahead.The object is to destroy enemy fighters, destroy or avoid ground-launched rockets, destroy fuel depots and destroy the enemy headquarters. Any enemy fighters that get past you will head to Sardoun and bomb a building. You will see a red flash at the top of the screen with the words \"Defend\" when Sardoun is in trouble.Every second you are playing, you use one gallon on fuel. If you run out of fuel, you lose a life. You can shoot fuel tanks to replenish. If you destroy all the tanks of that depot, a prize will appear that you can shoot (but may not want to). See \"Prizes\" for details. Each tank destroyed is worth eighty points and ten gallons of fuel.Each enemy fighter destroyed is worth 100 points.Each ground rocket destroyed is worth 300 points.Each tower of the enemy headquarters destroyed is worth 300 to 600 points. If you get them all, you get one more point.Each tower of Sardoun destroyed is worth 100 to 400 points and ten gallons of fuel each BUT if all the towers are destroyed, you will not be able to get any more points that round and will lose a life at the end of that round.Prizes---------Missile=300 points and ten gallons of fuelMoto-fighter=300 points and ten gallons of fuelEnemy fighter=100 points and 0 gallons of fuel *Ground-launched rocket=70 points and 0 gallons of fuel *Yellow palm tree=400 points and 20 gallons of fuelArrow=0 points and 0 gallons of fuelMan=600 points and 20 gallons of fuel +*=If you shoot the enemy fighter or ground-launched rocket prizes (not the enemies), it will add 7 enemy fighters and 3 ground-launched rockets to the screen, so it is not recommended.+=If you shoot the man prize, in addition to points and fuel, you will get an extra life."},{"id":697,"title":"MegaMania - A Space Nightmare","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Activision, Inc.","publisherName":"Activision, Inc.","players":"1-2 Players","genre":"Shoot-'Em-Up","description":"Megamania is an arcade action game with gameplay similar to Space Invaders. You control a spaceship at the bottom of the screen and need to defend yourself from numerous waves of attackers. But in Megamania, the attackers much more bizarre than invading aliens. There are hamburgers, diamonds, steam irons, bow ties, space dice, and more! You need to earn points by destroying as many of these strange attackers as you can before your energy supply becomes depleted."},{"id":700,"title":"Miner 2049er - Starring Bounty Bob","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Big Five Software","publisherName":"Tigervision","players":"1 Player","genre":"Platform","description":"You play the part of Bounty Bob, and it is your mission to explore every inch of an abandoned mine. As you walk over floor sections in the mine, the floor will change color. When all of the floor sections have been changed in color, you can move on to the next, more challenging level. To reach all of the floor sections, you will need to figure out how to get there! You can jump (be careful not to fall too far though, or you will be squished), climb up and down ladders, and use different transportation devices that can be found on the levels (such as an elevator, slides, a springboard, or a canon!) Wandering around the mine are numerous radioactive creatures which get in Bounty Bobs way. Also scattered throughout the mines are various artifacts left behind; if Bounty Bob collects one of these, the creatures will temporarily become vulnerable. If Bounty Bob runs into one of the creatures in this state the creature will be destroyed, but if he runs into a creature while it is glowing Bounty Bob will be destroyed! There is a total of ten different levels, and to complete them all you will need quick reflexes as well as figure out a unique strategy for each level."},{"id":702,"title":"Mines of Minos","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"CommaVid, Inc.","publisherName":"CommaVid, Inc.","players":"1-2 Players","genre":"Maze","description":"You are the last mining robot on the Minos mine. Monsters have destroyed all your comrades.As the last robot, you must traverse the mine's various levels, gathering spare parts to make more robots (extra lives). You must either avoid the monsters or blow them up with a bomb. After a few seconds, if the monster hasn't hit the bomb, it will explode harmlessly. You can only drop one bomb at a time. If a monster is killed, it will regenerate somewhere in the maze.To deposit your spare parts, you must get to the center top or bottom of any level. To move to another level, hold your joystick button down while moving through the tunnels on either side. You can also use these tunnels, without holding down the button, to quickly get from left or right side of the maze to avoid monsters.To win the game, get to level five and ram each of the three stationary monsters to kill them. You will need at least two spare robots as the ramming will destroy you and the monster.In two player games, player one is the robot, player two is a monster. If the robot runs into the monster being controlled, the monster is destroyed instead of the robot. However, by pushing the joystick button, player two can switch to another monster, allowing the robot to run into an uncontrolled (and therefore deadly) monster.Difficulty switchesLeft switch for the robot, right for the monsters.Set to A to make half speed, B for normal speed.Game variations1P=one player2P=two playerS=spare parts needed for spare robotF=mine levels flood, slowing you down if you enter the water.-T=cannot drop bombs in flooded areas+T=can drop bombs in flooded areasI-mines are invisible except when monsters are exploding by time bombGame 1 1P; S=3; F-TGame 2 2P; S=3; F-TGame 3 1P; S=6; F-TGame 4 2P; S=6; F-TGame 5 1P; S=3Game 6 2P; S=3Game 7 1P; S=2; F-TGame 8 2P; S=2; F-TGame 9 1P; S=3; F+TGame 10 1P; S=3; F+TGame 11 1P; S=3; F+T; IGame 12 2P; S=3; F+T; IScoringDestroy a monster=20 pointsPick up robot part=70 pointsDeposit robot part=lose 70 pointsEvery 1000 points scored up to 4000 raises your power level by one unit."},{"id":716,"title":"Mouse Trap","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Exidy, Inc.","publisherName":"Coleco Industries, Inc.","players":"1 Player","genre":"Maze","description":"Mouse Trap is an arcade action game similar to Pac-Man. You control a mouse in a maze; your goal is to eat all of the bits of cheese in order to score points and move on to the next maze. Wandering throughout the maze are several cats who are trying to catch you! Your mouse has the ability to temporarily turn into a dog and be able to chase the cats. To do so, however, he will need to eat the dog bones which are located throughout the maze. The maze also contains numerous doors. The mouse can move these doors to reconfigure the maze in an attempt to outsmart the cats."},{"id":720,"title":"Ms. Pac-Man","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Midway","publisherName":"Atari, Inc.","players":"1 Player","genre":"Maze","description":"In 1982, a sequel to the  incredibly popular Pac-Man was introduced in the form of his girlfriend, Ms. Pac-Man.  This sequel continued on the \"eat the dots/avoid the ghosts\" gameplay of the original game, but added new features to keep the title fresh.Like her boyfriend, Ms. Pac-Man attempts to clear four various and challenging mazes filled with dots and ever-moving bouncing fruit  while avoiding Inky, Blinky, Pinky and Sue, each with their own personalities and tactics.  One touch from any of these ghosts means a loss of life for Ms. Pac-Man.Ms. Pac-Man can turn the tables on her pursuers by eating one of the four Energizers located within the maze. During this time, the ghosts turn blue, and Ms. Pac-Man can eat them for bonus points (ranging from 200, 400, 800 and 1600, progressively). The Energizer power only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Ms. Pac-Man again.Survive a few rounds of gameplay, and the player will be treated to humorous intermissions showing the growing romantic relationship between Pac-Man and Ms. Pac-Man, leading all the way up to the arrival of \"Junior\"."},{"id":723,"title":"Name This Game","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"U.S. Games Corporation","publisherName":"U.S. Games Corporation","players":"1-2 Players","genre":"Shooter","description":"You have just discovered some buried treasure at the bottom of the sea, and now you have to protect it! You control a diver at the bottom of the screen, and there is a giant octopus and killer shark you need to deal with. Each time an octopus tentacle touches the bottom of the screen, or the shark catches you some of your treasure will be lost. To deal with these creatures, your diver has a harpoon. You need to make sure that you shoot the shark before it can make it's way to the bottom of the screen and catch you (the shark will appear again at the top of the screen each time it is shot.) The octopus' tentacles will be reaching downward; each time a tentacle is shot it will retreat back to the top so you need to keep shooting the tentacles before one can reach the bottom. Of course, your diver has a limited air supply. Your companion is in a boat on the surface, and will occasionally drop an air line down. You need to catch this to replenish your air before it runs out (if you run out of air, some treasure will be lost). The game ends when you have lost all of your treasure."},{"id":726,"title":"No Escape!","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Imagic","publisherName":"Imagic","players":"1-2 Players","genre":"Action","description":"Jason has taken the Golden Fleece from the gods! They are naturally upset and have imprisoned Jason in the Temple of Aphrodite with deadly Furies running overhead. You control Jason and your goal is to eliminate all of the Furies to move on to the next level. The Furies can be destroyed if they are hit with a magical brick from the roof of the temple. You are armed with an unlimited supply of stones, throwing a stone at the roof will cause a brick to  fall (be careful, you'll lose a life if you hit yourself with a falling brick instead of the Furies). When a Fury is hit by a brick it is destroyed, but if you accidentally hit a Fury with a stone then it will multiply! The Furies will also be firing at you, and if you'll lose a life if hit. The game ends when you have no more lives left in reserve. Several difficulty levels are available."},{"id":731,"title":"Oink!","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Activision, Inc.","publisherName":"Activision, Inc.","players":"1-2 Players","genre":"Action","description":"Oink! is based on the fairy tale of the three little pigs. The big bad wolf is trying to blow down each of the pigs houses. You control each pig one at a time. The wolf is at the bottom of the screen and will blow a hole in the house one section at a time. Each time a hole is formed, the pig must patch it up quickly so the wolf can't get in. New materials are located at the top of the screen, and you need to grab them and place them in the holes as they are formed. The longer you last, the tougher the wolf will become! You start the game controlling the pig whose house is made of straw; when he is caught, you move on to the pig in the house made of sticks. Finally you will control the pig in the house made of bricks. When all three pigs have been caught by the wolf, the game is over."},{"id":733,"title":"Open Sesame","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Bit Corporation","publisherName":"Bit Corporation","players":"1 Player","genre":"Platform","description":"Open, Sesame! is an action platform game. You control Ali Baba, and your goal is to reach the cave of treasures. The treasury entrance is at the top of the screen, and you begin each level at the bottom and need to climb your way up. To do so, you will need to find a good location where you can throw a rope up to the next platform and climb up (there will be a dot on the platform where you can safely throw a rope, two on each floor). Before the treasury can be entered, you need to attach ropes to each of the possible locations. To hinder your progress, there are guards wandering each of the floors. If you're caught, you'll lose a life! To help out, a magic ball will appear on screen from time to time; if caught, this can be used to temporarily freeze a guard. When you successfully enter the treasury, you then move on to the next level of gameplay."},{"id":745,"title":"Phantom Tank","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Bit Corporation","publisherName":"Bit Corporation","players":"1-2 Players","genre":"Shooter","description":"In Phantom-Panzer, the player takes control of an assault vehicle in order to defend their \"energy base\" at the bottom of the screen from the attacking phantom tanks. The game consists of three phases: the first phase takes place in a city and looks like a maze. It offers relative protection with the building walls. The second phase has the enemy tanks crossing two bridges over a river, but there's practically no cover. In the third and final phase, it's an all-out battle with the phantom tanks aggressively charging in on the player's base and no obstacles to stop them. The player can only shoot one bullet at a time and has to destroy 20 tanks in each stage. Enemy bullets can be canceled by hitting them with one's own bullet. The player loses one life if they collide with one of the tanks or the enemy bullets. The game is over immediately, however, if an enemy tank or shell hits the player's energy base"},{"id":747,"title":"Phaser Patrol","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Arcadia Corporation","publisherName":"Arcadia Corporation","players":"1 Player","genre":"Shooter","description":"In Phaser Patrol you are the pilot of an interstellar spaceship on a mission to defend the Human Federation from the deadly Dracon armada. Gameplay is similar to Star Raiders. You begin with a view of the sector map, and need to warp to a sector where the Dracon are located. Once you've reached your destination, the game switches to a first person point of view where you need to destroy all enemy fighters located in the sector. Once the sector is cleared, you can return to the sector map and warp to a new location. The mission is successful when all sectors containing enemy fighters have been cleared. Your ship has a limited amount of energy; energy is depleted by warping to new sectors, or by taking damage from enemy fighters. If your energy runs out the game is over, however you can recharge your ship by visiting one of the friendly starbases that are located throughout the galaxy (visiting a starbase will also repair any equipment that has been damaged, such as the photon torpedoes or sector scanner).  The game is timed, and the faster you can complete your mission the better your ranking at the end will be!"},{"id":748,"title":"Philly Flasher","systemName":"2600","year":"1982","rating":"ESRB - M (Mature)","developerName":"Mystique","publisherName":"PlayAround","players":"1 Player","genre":"Mature","description":"Philly Flasher is a graphically altered version of Beat 'Em & Eat 'Em with guys (or a guy) doing the catching and what they are catching looks to be milk from a witch's tit. The game plays just like Beat 'Em & Eat 'Em otherwise except the guy(s) masturbate after each round. Cathouse Blues is a graphically altered version of Gigolo in which you are a guy going to various whorehouses to get \"serviced\". The game is otherwise the same as Gigolo."},{"id":749,"title":"Phoenix","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Amstar Electronics","publisherName":"Atari, Inc.","players":"1 Player","genre":"Shoot-'Em-Up","description":"Phoenix is an arcade action game with gameplay similar to Space Invaders. You are the commander of the Phoenix, and your mission is to reach an alien spaceship which has been draining your planets resources. The ship is guarded by four levels of bird like creatures. After clearing all four stages, the fifth level will be against a large, heavily shielded mothership. If the mothership is destroyed, the game will then repeat, but with increased speed and difficulty. To defeat the numerous enemies, the Phoenix is equipped with a laser cannon and a force field."},{"id":751,"title":"Picnic","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Western Technologies Inc.","publisherName":"U.S. Games Corporation","players":"1-2 Players","genre":"Action","description":"You are out enjoying a picnic, when suddenly a swarm of flies arrive! You control a fly swatter at the bottom of the screen; your goal in this game is to protect your hamburgers (located on the left and right bottom of the screen) from the attacking flies. When a fly is close enough, it will stick out its tongue to eat the food. If you can swat the fly right when it has its tongue out, it will be knocked out and fall into your fly trap. When all of the flies have been knocked into the trap, you will then need to face a large super fly before the level is complete (be careful, it can eat your food fast!) After knocking out the super fly, you move on to the next round. The game ends when all of your hamburgers have been completely eaten."},{"id":752,"title":"Piece o' Cake","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"U.S. Games Corporation","publisherName":"U.S. Games Corporation","players":"1 Player","genre":"Action","description":"In Piece o' Cake you are a chef, and your goal is to successfully build cakes! At the bottom of the screen is a conveyor belt, and a platter will appear at the left side moving towards the right. You are at the top of the screen, and need to take cake layers from the oven and drop them onto the platter. The cake layers are different sizes, and you must drop them such that each layer is the same size or smaller than the one beneath it. After you have created a cake, you need to top it off with a cherry. If you are unable to successfully create a cake with the layers in the proper order and a topped with a cherry before the platter reaches the right side of the screen, it will fall off the conveyor and you lose a life. The different size cake layers come out of the oven randomly, so if you get a size you don't want it can be dropped off at the right side of the screen until a layer you do want appears. Although you can build cakes of different sizes, bonus points are earned for building a perfect cake consisting of one large layer, one medium layer, one small layer, and a cherry. As the game progresses, the conveyor will pick up speed to make cake building tougher."},{"id":755,"title":"Pitfall! - Pitfall Harry's Jungle Adventure","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Activision, Inc.","publisherName":"Activision, Inc.","players":"1 Player","genre":"Platform","description":"Pitfall! is a platform action game. You play Pitfall Harry who is on a quest to locate treasure deep in the jungle. With a little luck you'll be able to find money bags, silver bars, gold bars, and diamond rings. But many obstacles will get in the way, some of which merely deduct points from your score, while others are fatal. Rolling logs and falling down a hole will deduct points, and scorpions, alligators, snakes, bottomless pits, swamps, and fires will cause Pitfall Harry to lose a life. You have 20 minutes to try to collect all of the treasures on the numerous screens, if you can live that long!"},{"id":756,"title":"Planet Patrol","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Spectravision","publisherName":"Spectravision","players":"1-2 Players","genre":"Shoot-'Em-Up","description":"You are on patrol to find and destroy enemy fuel depots.Your ship flies to the left, while you control you up and down motion. Initially, you must shoot the oncoming lager, red ships but avoid the smaller, blue missiles. Do not shoot the black ship. Dock with it so you can land and refuel later. When you come to the three enemy fuel depots, shoot each one to destroy it then make your way through a mine field to continue. If you come to the landing strip, just align your ship with it to land and a refueling truck will top off your tanks. As you move into night, the enemy ships become too dark to see. You can then create light, temporarily, by firing off shots."},{"id":774,"title":"Raft Rider","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"U.S. Games Corporation","publisherName":"U.S. Games Corporation","players":"1 Player","genre":"Action","description":"In Raft Rider you are floating down a river on a raft made out of logs. Your goal is to guide the raft as far down the river as possible while avoiding the many obstacles. You will come across dangerous rocks, trees, beavers (which chop down trees making more obstacles!), and even a moose, all of which can sink your raft. For each segment of river you travel 125 points are earned, and additional bonus points may be earned by collecting gold nuggets which you will encounter in the river from time to time. You begin the game with three rafts (bonus rafts can be earned), and the game ends when all of the rafts have been sunk. Several difficulty levels are available which control the speed of the current, as well as the speed of the beaver and moose."},{"id":775,"title":"Raiders of the Lost Ark","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Atari, Inc.","publisherName":"Atari, Inc.","players":"1 Player","genre":"Adventure","description":"Raiders of the Lost Ark is an adventure game which is loosely based on the movie of the same name. In the game you control Indiana Jones on his quest to find the Lost Ark of the Covenant. The ark is hidden somewhere in the valley of poison. Your mission begins in the Egyptian city of Cairo; next you must find your way to the Temple of the Ancients where there is a secret map room. In the map room you will find a hieroglyphic indicating an object you must have to unlock the secrets of the map room; when unlocked, you will be able to find where in the Mesa Field the entrance to the Well of Souls is located. If you can find your way safely across the Mesa tops into the Well of Souls, you will locate the ark and win the game! The game uses two joysticks for control; one joystick moves Indy around the screen and uses a selected object, the second joystick allows you to select and/or drop objects from your inventory. On the many different locations of your journey you will come across different objects (some hidden) which can be collected to help you out. You may find weapons (like a whip or gun) for defense, or objects (such as a key or money) which can be used to unlock new areas or receive help. You begin the game with three lives, and the game ends when all lives are lost. There are plenty of enemies to hinder your progress, and of course numerous snakes!"},{"id":776,"title":"Ram It","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Telesys","publisherName":"Telesys","players":"1-2 Players","genre":"Shooter","description":"EEEEEK! Green is going wild! Red on your right! Blue at your back! Yipes, yellow! Quick! Jam it, slam it. Ram It! Put your Ramroid into action and rifle away.You, the Ramroid, are on a track in the center of the screen. You can aim left and right to fire. On both sides are colored bars that begin to randomly advance towards the center. You must shoot these bars to drive them back, preferably off the screen. If a bar starts flashing, it is a bonus bar and shooting it gets you larger points as well as clearing it from the screen completely. Be warned, though, that sometimes the bar will reappear on the opposite side of the screen.A round ends when:1. You have cleared all the colored bars from the screen or2. The timer at the bottom, which starts at five thousand, reaches zero or3. The colored bars have blocked off part of the screen and you clear the rods where you canAfter three rounds, the game is over."},{"id":778,"title":"Reactor","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"D. Gottlieb & Co.","publisherName":"Parker Brothers","players":"1 Player","genre":"Action","description":"Reactor is a conversion of the arcade game. You control a space ship inside a nuclear reactor which you are trying to stop from melting down! The reactor core at the center of the screen is surrounded by a deadly kill wall. Roaming throughout the available space are positrons, neutrinos, and photons, all of which will be trying to knock your ship into the wall. To survive you will need to knock all of these attacking particles into the kill wall to destroy them. As each level progresses, the reactor core will slowly grow in size, making less and less room to maneuver in. Eventually the reactor core will melt down; to prevent this, you need to destroy all of the particles before time runs out! To help out, you start the game with a limited number of decoys. When a decoy is placed on the screen, all of the particles will be attracted to it instead of your ship. If you place the decoy close enough to the kill wall, this will make it easier to destroy the particles. Also inside the reactor are two sets of control rods (located on the left and right sides of the screen); If you destroy an entire set of rods by knocking the particles into them, the reactor core will shrink down in size, giving you more time for your battle. If you destroy both sets of rods, you earn an extra decoy."},{"id":779,"title":"RealSports Baseball","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Atari, Inc.","publisherName":"Atari, Inc.","players":"1-2 Players","genre":"Sports/Baseball","description":"Baseball is an action game which can be played by two players or one player against the computer. The game allows you to bunt the ball or try for a homerun, steal bases, and throw several types of pitches from a fast ball to a curve ball. Several game variations are included which allow you to select whether the home or visiting team is at bat first, and whether or not a player can swing only at pitches that are a strike, or they can swing at any pitch."},{"id":781,"title":"RealSports Football","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Atari, Inc.","publisherName":"Atari, Inc.","players":"1-2 Players","genre":"Sports/Football","description":"Football is an action football game for two players or one player against the computer.  The game is played from a top down point of view of the field which scrolls to follow the action. There is a variety of offensive and defensive plays that can be called, along with several skill levels for each player. Each game will last for one fifteen minute quarter, whichever team has the most points at the end wins!"},{"id":784,"title":"RealSports Volleyball","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Atari, Inc.","publisherName":"Atari, Inc.","players":"1-2 Players","genre":"Sports/Volleyball","description":"Volleyball is an action game which can be played by one or two players. The game follows traditional volleyball rules; the first team to score 15 points wins! You control both players on the team, which have the ability to serve, set, spike, and block. There are several game variations included; two game difficulties and two player speeds.  In the easier version of the game, the ball will automatically be sent back over the net when hit. In the advanced version, the game also allows you to set the ball between teammates. In either version of the game with either one or two players, the speed at which the players run can be set to either fast or slow for an extra challenge or to handicap one team."},{"id":785,"title":"Rescue Terra I","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"VentureVision","publisherName":"VentureVision","players":"1-2 Players","genre":"Shooter","description":"Terra I supplies Earth with Zenbar crystals, which is used to supply 72% of the power to Earth. Ordinarily, a computer controls the defense systems but it looks to have been sabotaged. Space pirates are in the area and the robot interceptors are working against us. Your orders are to fly your F-117 Starwarrior to Terra I, destroying anything that tries to harm you.You can move your ship up, down, left or right. You begin with a top-down view if the F-117, facing towards the bottom of the screen. Meteors and later space pirates come from the bottom moving up and you must shoot them. After you get through these, you switch to a side view of the ship and face left or right. Robot interceptors will come from the sides and must be destroyed then fish force fields (yes, fish force fields) will come from the top, moving down and you must shoot the fish-shaped devices to destroy them. They are Terra I's last defensive line so when you get through them, you win.In the two player games, player one controls the F-117's left and right movement and player two controls the up and down movement therefore players must work together. Firing alternates between both players in two second intervals."},{"id":786,"title":"Revenge of the Beefsteak Tomatoes","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Fox Video Games, Inc.","publisherName":"Fox Video Games, Inc.","players":"1 Player","genre":"Shooter","description":"You must build three walls above the tomato plants at the bottom. You must also dodge tomato bombs shot by the tomato plants, shoot tomato vines that grow on any part of the wall, shoot cherry tomatoes (or just dodge their shots) and shoot or dodge beefsteak tomatoes.To capture a brick, you shoot it once. Then to place it, you shoot vertically at the wall once. You cannot place bricks horizontally.The game's default is level setting six, which has all enemies and each round is harder than the last. The level settings are as follows:Level one: Tomato plants only and every round is the same difficultyLevel two: Same as one but adds beefsteak tomatoesLevel three: Same as two but adds cherry tomatoesLevel four: Same as three but adds brick-growing vinesLevel five: Same as three but each round gets harder than the lastLevel six:  Same as four but each round gets harder than the lastLevel seven: Same as five but the tomato bombs are widerLevel eight: Same as six but the tomato bombs are wider.When the left difficulty switch is set to B, you have unlimited lives. If set to A, you have four lives.The right difficulty switch affects the game speed; A faster, B slower.The points are:Killing the beefsteak tomato=5 pointsKilling the cherry tomato=50 pointsShooting the brick-growing vine=5 pointsCapturing a brick=10 pointsPlacing a brick in a wall=20 pointsCompleting the first wall=1,000 pointsCompleting the second wall=2,000 pointsCompleting the third wall=3,000 pointsYou cannot complete an upper wall until the wall below it is complete."},{"id":787,"title":"Riddle of the Sphinx","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Imagic","publisherName":"Imagic","players":"1 Player","genre":"Adventure","description":"As the Pharoh's Son,  it is up to the player to lift the curse of Anubis, God of the Dead, by reaching the Temple of Ra, and solving the riddle of the Sphinx.Armed with a sling and a pile of rocks, the Prince must navigate past thieves and scorpions on his journey.  He can trade with wandering nomads, dig for buried treasure, make offerings to the gods, or seek counsel and healing with Isis, the goddess of fertility and motherhood.Great care must be exercised in his journey, for the Prince can weaken from thirst, which can be be replenished at an oasis or from certain treasures.  He will also sustain wounds from the hostile creatures of the land, including Anubis himself.Once the Prince visits the various temples of the desert and makes his offerings, he must choose to make the correct offering (or offerings) to the Temple of Ra.  Choose wisely, and the Prince is rewarded.  Choose poorly, and the Prince loses inner strength points, and Egypt remains cursed."},{"id":789,"title":"River Raid","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Activision, Inc.","publisherName":"Activision, Inc.","players":"1-2 Players","genre":"Shoot-'Em-Up","description":"River Raid is a vertically scrolling action game. You fly a jet up a river in an attempt to destroy bridges which are vital to the enemy. The river is heavily guarded, however, with balloons, ships, choppers, and enemy aircraft trying to stop you. Along the way you will need to fly over fuel stations to refuel your jet and keep flying.The plane is armed with a cannon with unlimited ammo. It can be used to destroy the enemy vehicles and bridges, but a careless player can accidentally destroy a fuel station. Colliding with the riverbanks or with the enemy aircraft destroys your plane and makes you lose a life."},{"id":795,"title":"Room of Doom","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"CommaVid, Inc.","publisherName":"CommaVid, Inc.","players":"1 Player","genre":"Shooter","description":"You are trapped in a room with a monster. As if that wasn't bad enough, there are gunmen outside the room shooting at you when the portals open. To advance, you must shoot the gunman when the portals are open. You can shoot the monster but it will only be stunned and if you stay in the same room too long, the monster becomes immune to your weapon.There are sixty-four game variations. In some, the gunmen shoot in a straight line only, others they aim at where ever you are, others are slow, others fast, others the portals all open at the same time and stay open, others various portals open and close.ScoringShoot a gunman=75 points per gunmanStun a monster=50 points each time"},{"id":797,"title":"Sea Monster","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Bit Corporation","publisherName":"Bit Corporation","players":"1-2 Players","genre":"Shooter","description":"In Sea Monster you control a ship out in the open seas. Beneath the waves are numerous sea monsters, many of which are attacking your ship! Your ship is located at the top of the screen, and your goal is to earn as many points as possible by shooting the various sea monsters that swim by. The deeper in the ocean the monster is, the more points it is worth. The game ends when all of your ships have been destroyed. Gameplay is for one or two players, and several game variations are available which control the speed and difficulty."},{"id":798,"title":"Seahawk","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Tang's Electronic Co.","publisherName":"Sancho","players":"1 Player","genre":"Shoot-'Em-Up","description":"A fast-paced shooting game that has you in control of a fighter jet named the Sea Hawk, blasting away at enemy helicopters and ships. Two weapons are at your command: Missiles and bombs. If an enemy missile hits your plane, your pilot will eject and use his parachute. Guide him to a friendly ship and a life won't be lost. There are no levels to complete or bosses to beat, and gameplay can continue for as long as you can last."},{"id":802,"title":"Shootin' Gallery","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Imagic","publisherName":"Imagic","players":"1 Player","genre":"Shooter","description":"Shootin' Gallery is a target shooting game similar to Sega's Carnival. You control a gun at the bottom of the screen while various types of targets move left and right above. Given a limited amount of ammo, you need to earn as many points as possible by shooting the targets (which include trains, snails, frogs, kangaroos, monkeys, and more). Naturally more points are awarded for targets that are further away or tougher to hit. At the top of the screen is a cuckoo clock which counts down; when time runs out, a cuckoo will eat some of your remaining ammo! To avoid this, the clock can be shot which resets the timer. Every 20,000 points bonus ammo is awarded. When all of your ammo is gone, the game is over and the score calculated."},{"id":813,"title":"Sky Jinks","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Activision, Inc.","publisherName":"Activision, Inc.","players":"1 Player","genre":"Action","description":"Fly slalom around pylons (right of the red ones, left of the blue ones). Avoid skipping a pylon, hitting the pylons, trees or hot-air balloons. Try to get the best time you can. If you fly to the wrong side of a pylon, you will get a three second penalty for each missed pylon. The total number of pylons remaining is at the top of the screen above the time. If you hit a tree, pylon or balloon your plane will crash to the ground. You will not die but this will hurt your time as your plane has to take off again. Hitting a pylon will not hurt your pylon count. You will still get credit for the pylon but will lose time as your plane was slowed. You can press the fire button to throttle up or release to throttle down. Move the joystick left or right to turn. You bank into turns so you need to time turns as it is not instant. Up and down on the joystick do nothing."},{"id":817,"title":"Smurf - Rescue in Gargamel's Castle","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Coleco Industries, Inc.","publisherName":"Coleco Industries, Inc.","players":"1-2 Players","genre":"Platform","description":"Smurfette has been kidnapped and is being held atop a platform in Gargamel's castle. The player controls a smurf across the screen and must jump over obstacles, away from spiders, eventually up to smurfette to rescue her. Completing of this task restarts the game with faster moving obstacles and it also takes longer (more scenes) to get to Gargamel's castle."},{"id":820,"title":"Sneak 'n Peek","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"U.S. Games Corporation","publisherName":"U.S. Games Corporation","players":"1-2 Players","genre":"Puzzle","description":"Sneak 'n Peek is a computerized version of the game hide and seek. The game is played by two players (or one player against the computer); one player will close his eyes while the other player hides somewhere. After the second player is hidden, the first player needs to locate him in the shortest time possible. After the second player has been located, the roles will then be reversed. The game takes place in an old house with three rooms available as well as the front yard to hide in; each of these four locations contains five different places to hide. The game can be played with fixed or variable hiding locations; in the fixed game, the hiding locations will always be found in the same place, and the variable game will move the hiding places around each time a room is entered. Two difficulty levels are available; in the tougher setting, the entrance to the hiding places is narrower making it tougher to find."},{"id":827,"title":"Space Attack","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Mattel Electronics","publisherName":"Mattel Electronics","players":"1 Player","genre":"Shooter","description":"The object of the game is to defend your Mother Ship from attacking  aliens. You have 3 squadrons, with 3 ships in each squadron. Aliens have 6 fleets of varying sizes. (Only 3 fleets appear at a time on the Radar Screen.) Destroy all alien fleets and you win! If your squadrons are destroyed first, the aliens move in and annihilate the hidden Mother Ship. "},{"id":830,"title":"Space Jockey","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"U.S. Games Corporation","publisherName":"U.S. Games Corporation","players":"1 Player","genre":"Shoot-'Em-Up","description":"Space Jockey is a side scrolling shooter for one player. Your goal is to earn as many points as possible by having your attack saucer shoot down the varied enemies which fly by. Tanks, jet planes, prop planes, helicopters, weather balloons, and even some trees and houses will all pass by on the screen and try to destroy your saucer. You need to make sure you avoid colliding with the various enemies and their fire or one of your three saucers will be lost. Extra saucers are awarded for each 1000 points earned. Several game variations are included which control the game difficulty, the movement abilities of the enemies, and the movement abilities of your saucer."},{"id":832,"title":"Space Tunnel","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Bit Corporation","publisherName":"Bit Corporation","players":"1 Player","genre":"Shoot-'Em-Up","description":"an arcade style action game somewhat similar to Space Invaders. You control a bug blaster at the bottom of the screen, and need to defend the three pieces of fruit at the top right of the screen. Various types of attacking spiders scurry around rapidly, trying to destroy your blaster and steal the fruit. If all of your fruit is stolen or you lose all of your bug blasters, the game is over. When all the spiders on a round are destroyed, you move on to the next, faster round. If you still have all three pieces of fruit when a round is completed, you receive an extra bug blaster."},{"id":837,"title":"Spider Fighter","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Activision, Inc.","publisherName":"Activision, Inc.","players":"1 Player","genre":"Shoot-'Em-Up","description":"Spider Fighter is an arcade style action game somewhat similar to Space Invaders. You control a bug blaster at the bottom of the screen, and need to defend the three pieces of fruit at the top right of the screen. Various types of attacking spiders scurry around rapidly, trying to destroy your blaster and steal the fruit. If all of your fruit is stolen or you lose all of your bug blasters, the game is over. When all the spiders on a round are destroyed, you move on to the next, faster round. If you still have all three pieces of fruit when a round is completed, you receive an extra bug blaster."},{"id":838,"title":"Spider-Man","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Parker Brothers","publisherName":"Parker Brothers","players":"1-2 Players","genre":"Action","description":"The Green Goblin has set a super bomb at the top of a high voltage tower located on the top of a skyscaper! As Spider-Man, you need to scale the building and defuse the bomb. Use your web to climb the building, but be careful of Green Goblin's villians which appear in the windows trying to stop you. If your web line goes too close to a villian, it will be cut and Spider-Man will fall. If you're careful, you can swing back and forth to capture the villians for bonus points. When you reach the top of the building, it's time to climb up the high voltage tower which is booby trapped with bombs. The bombs can be defused or avoided to get to the top, but just make sure you aren't too close to one that explodes! Once you arrive at the top of the tower, Green Goblin himself will be protecting the super bomb he has planted there. If you can sneak past Green Goblin and defuse the super bomb, the level is complete and you then move on to the next, more challenging level."},{"id":841,"title":"Springer","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Orca Corporation","publisherName":"Tigervision","players":"1 Player","genre":"Platform","description":"You are Springer the rabbit. You must jump from cloud to cloud, collecting everything you can, to reach the sun.You must jump from cloud to cloud and touch any items or eggs to collect them. If an egg hatches into a dragon, you can kick the dragon to collect him. There is a bonus timer that counts down on the screen so don't delay. Once you reach the sun at the top, then it is off to a more challenging screen."},{"id":844,"title":"Squeeze Box","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"U.S. Games Corporation","publisherName":"U.S. Games Corporation","players":"1 Player","genre":"Shooter","description":"In Squeeze Box your goal is to escape from prison! To escape, you will need to blast your way through the wall on either the left or right side of the screen. Once a hole large enough to walk through is formed, you can use it to escape to the next screen. To make the game more difficult, the walls are constantly growing, and if you touch a wall you will lose a life! A second game variation is included where one wall is stationary, and the second wall grows. Your goal is to shoot all of the moving multi-colored wall blocks to turn them white. A row of blocks turns white when they all of have been destroyed; the row will then begin growing again, but you will now longer be able to shoot the blocks! When all of the rows have been changed to white, you will move on to the next level. The third (and final) game variation included is similar to the second one, except that the wall behind you will also move inwards; Your goal is still to shoot your way through the left wall before the right wall catches up to you. Each variation has two difficulty levels, the tougher difficulty has twice as many blocks as the easier."},{"id":845,"title":"Sssnake","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Data Age, Inc.","publisherName":"Data Age, Inc.","players":"1-2 Players","genre":"Shoot-'Em-Up","description":"You were hunting in the Amazon when you become the hunted of prehistoric creatures. You found a fortress with a large gun. Now you must avoid the snakes that enter and exit and shoot the creatures through the holes in the fortress bricks. The snakes will slither from one side on the screen to the other then come the opposite way one level lower. You cannot kill the snake but you can shorten it when you shoot it. Your gun runs on a gun track inside the fortress walls and always shoots away from the fortress. You cannot shoot through the bricks themselves, only in between them."},{"id":848,"title":"Star Raiders","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Atari, Inc.","publisherName":"Atari, Inc.","players":"1 Player","genre":"Shooter","description":"As the pilot of an interstellar starship, your mission is to destroy all of the Krylon fighters which are closing in on your starbases! There are three different types of fighters roaming throughout the galaxy; cruisers, fighters, and basestars. With the help of your galactic map, you can find the sectors of the galaxy where these fighters are located and then warp there to destroy them. When all of the fighters in a sector are destroyed, you can warp to a new location for the next battle. Be sure to keep an eye on your starships energy; warping to new locations, being hit by enemy fire, or colliding with an asteroid will drain your energy. If you completely run out of energy, your starship will be destroyed, however you can warp back to a starbase to refuel at any time. Returning to a starbase will also repair other types of damage your starship can receive, such as faulty engines, loss of your shield, and faulty photon torpedoes. When all of the Krylon that are visible on your galactic map have been destroyed, you win this round and can advance in rank (or even be demoted if you performed poorly on a mission).  The games difficulty will gradually increase as you rise in rank from ships cook up to captain."},{"id":852,"title":"Star Voyager","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Imagic","publisherName":"Imagic","players":"1-2 Players","genre":"Shooter","description":"Star Voyager is an action game similar to Star Raiders. You control the space ship Star Voyager from a first person perspective; your objective is to make your way through seven star portals to save the Capital Starport, destroying enemy ships along the way. On each level there will be multiple enemies to destroy; typically they appear first in the distance, then close in slowly while firing torpedoes at you. Using the Star Voyagers weapons (either lasers or photon torpedoes) you need to destroy the enemies before they destroy you. Once a star portal appears, you need to navigate your way through to reach the next level (don't crash into the portal walls, you'll be destroyed!). In addition to the main viewport, the bottom of the screen also contains a status bar which shows the number of enemies destroyed, your energy level, and a scanner to help locate enemies.Two player game variations are also included; in these one player controls Star Voyager, and the other player can choose to either control Star Voyagers weapons or the enemy ships."},{"id":856,"title":"Star Wars - The Empire Strikes Back","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Parker Brothers","publisherName":"Parker Brothers","players":"1-2 Players","genre":"Shoot-'Em-Up","description":"Star Wars: The Empire Strikes Back recreates a scene from the movie of the same name. You are on the icy planet of Hoth, and Imperial Walkers are closing in on the rebel power generator. As the pilot of a snowspeeder, you need to take out as many of the walkers as you can. The walkers are heavily armoured, and it will take a lot of fire power to destroy one! The game is played on a large, scrolling screen with a radar screen at the bottom to help keep track of where the enemy is located. If a walker reaches the power generator, or you run out of snowspeeders the game is over. Good luck, and may the force be with you!"},{"id":858,"title":"Stargunner","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Telesys","publisherName":"Telesys","players":"1-2 Players","genre":"Shoot-'Em-Up","description":"Players take the role of a stargunner for the Yarthae Empire. The Empire is being invaded by the Sphyzygi. The stargunner must destroy their invading ships but beware of the bombs dropped by the Sphyzygi droid, Bobo.This game is similar to Defender without the humanoids to rescue. Players must fly around the screen, shooting any incoming ships that appear. Watch out for the satellite-like object, at the top of the screen, as it drops bombs. Play simply continues  from wave after wave of ships, until the player loses their last ship."},{"id":859,"title":"StarMaster","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Activision, Inc.","publisherName":"Activision, Inc.","players":"1 Player","genre":"Shooter","description":"A cockpit view space shooter very similar to Star Raiders but not requiring a keypad. In your starship, you must warp to sectors of space containing enemy starships. Here you will engage and destroy them before they can surround and destroy your starbases.   In a starbase sector, use your joystick to guide your reticle to the starbase when it is near you for repair and/or refueling. In a fight, you can take damage. If you see a L, it meas your lasers are out of commission. This mean you cannot fire (this is not good in a fight!). If you see a W, it means your warp drive is damaged. You will use twice as much fuel when warping. If you see an S, it means your shields are out. If you are hit again with no shields, you will be destroyed. If you see an R, it means your radar is damaged. You will not be able to see the enemies on the starmap until you get the radar fixed. All your starbases will still show with damaged radar except any that have been destroyed. When warping, if the screen at the bottom is green, you are headed to an empty sector. If it is red, you are headed to a sector with enemies in it. If it is blue, you are headed to a sector with a starbase in it. The game ends when either all the enemies are destroyed or you are destroyed. Your final score is determined by your base score plus 100 points per enemy destroyed minus 500 points per starbase destroyed minus 100 points per each time you docked at a starbase minus 1 point per stardate."},{"id":868,"title":"Sub-Scan","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"SEGA Enterprises, Inc.","publisherName":"SEGA Enterprises, Inc.","players":"1 Player","genre":"Shooter","description":"Nighttime in the frigid North Atlantic. Home of the Great White Shark. The Giant Squid. And hundreds of deadly, killer subs. Enemy submarines, that have embarked on a suicide mission that will deal a death blow to our fleet. And only the Captain of one destroyer can stop them now. With an eye on the radar screen and a finger on the trigger, you frantically steam back and forth across the surface, laying down one depth charge pattern after another. The ping of the sonar fills the night. The sound of exploding depth charges fills the ocean, as you pick off one submarine after another, hoping you've picked the perfect moment to sink the glowing nuclear subs."},{"id":869,"title":"Submarine Commander","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Atari, Inc.","publisherName":"Sears, Roebuck and Co.","players":"1-2 Players","genre":"Simulation","description":"You're the commander of a submarine in enemy waters.  Use your skills, radar, and luck to take down the enemy ships.  With 8 difficulty settings there is a lot of the game to master as you must start to keep an eye on your fuel, torpedoes, radar, and enemy while avoiding depth charges as the difficulty rises.  You can fire up to two torpedoes at a time. While enemy shows go by your periscope sink as many as you can.  The periscope can turn 360 degrees and look off into the horizon or close to your sub.  Some ships move slower than others, and one of the ships moves so fast that the only way to hit it is by tracking it by radar instead of visually."},{"id":871,"title":"Suicide Mission","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Arcadia Corporation","publisherName":"Arcadia Corporation","players":"1-2 Players","genre":"Shoot-'Em-Up","description":"Suicide Mission is an arcade action game similar to Asteroids. You control a microscopic submarine navigating the bloodstream of someone who has been infected by a virus. Your goal is to destroy the virus! Each time you shoot a cell infected with the virus, it will split up into smaller pieces. Eventually the pieces will be small enough that they can be destroyed. When everything has been destroyed, you can move on to the next, more difficult level. The game features three levels of difficulty, and you can choose one of two shooting styles for your submarine (single torpedoes, or rapid fire)."},{"id":874,"title":"Super Challenge Baseball","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Mattel Electronics","publisherName":"Mattel Electronics","players":"1-2 Players","genre":"Sports/Baseball","description":"This game is an altered version of the Atari 2600 version of RealSports Baseball. The game controls are identical. The alterations are that the graphics and colors were changed. Also, the options were reduced to one or two player and whether, in one player, the human player is up first at bat or not.Otherwise, everything else is the same. You still can throw fastballs, curve balls, sinkers, etc. and you can still bunt, hit fly balls, etc. Scoring remains the same with a tie after nine innings going into extra innings. The difficulty switches do not have any use."},{"id":875,"title":"Super Challenge Football","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Mattel Electronics","publisherName":"Mattel Electronics","players":"1-2 Players","genre":"Sports/Football","description":"The is an American football game with an isometric view. Player one always starts as offense and are in the red jerseys. The computer (or player two) starts as defense and are in blue jerseys.You have the choice to pass or run. On the offense, you control the quarterback until he passes the ball. You then control the receiver. The quarterback cannot pass after he crosses the line of scrimmage. On defense, you control the corner.Game variationsGame 1 (Novice)=3 minutes per quarterGame 2 (Standard)=7 minutes per quarterGame 3 (Advanced)=10 minutes per quarterGame 4 (Expert)=15 minutes per quarterPlay selectionOffense selects both the formation and pattern that the receiver will run*. The formation is the number on the left, from 1 to 9. The pattern is the number on the right, from 1 to 4.Defense only selects formations, from 1 to 9*. If the offense selects to punt or a field goal, the defense play is automatically selected to counter that.To see the formations and patterns, you must refer to the game manual, as they are not named or graphically displayed on screen.*=In game 1 (Novice), you do not manually select plays, they are selected automatically.ScoringField goals=3 pointsTouchdowns=6 pointsExtra point=1 pointInaccuraciesThere are only 5 players per side.You cannot tackle anyone within the five-yard line and the goal, therefore...There are no 2-point safeties or 2-point conversionsThere are no penalties"},{"id":876,"title":"Super Cobra","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Parker Brothers","publisherName":"Parker Brothers","players":"1 Player","genre":"Shoot-'Em-Up","description":"Super Cobra is a side scrolling shooter based on the arcade game. You're a chopper pilot on a surveillance mission in enemy territory; your goal is to make it through the various obstacle courses alive and score as many points as possible. Tall buildings, mountains, narrow tunnels, and various enemies (such as tanks, rockets, mines, and more) can all get in the way and destroy your chopper if you aren't careful. To help defend yourself, the chopper is armed with a machine gun and bombs which can be used to destroy the enemy tanks and rockets. To make the task more difficult, your chopper has a limited amount of fuel. Throughout the landscapes are fuel tanks; if one of these is shot or bombed, you will be awarded extra fuel. As the levels progress, the enemies become more aggressive, fuel becomes more scarce, and the landscape becomes trickier to navigate."},{"id":885,"title":"SwordQuest - EarthWorld","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Atari, Inc.","publisherName":"Atari, Inc.","players":"1 Player","genre":"Adventure","description":"SwordQuest: EarthWorld was an adventure game produced for the Atari 2600. The game play boils down to walking from room to room, finding and dropping items, beating the action stages in order to find more items, and seeing the odd set of numbers flash at you if you get the right combination of items in the right rooms. The sets of numbers, for instance 16-4, were actually a combination of a page number and a panel number in the comic book that came with the game. On the page indicated by the game, you would find a word hidden somewhere in the numbered panel. When all the correct words were found, you could send them to Atari in hopes of winning the SwordQuest contest that this game was designed for."},{"id":886,"title":"SwordQuest - FireWorld","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Atari, Inc.","publisherName":"Atari, Inc.","players":"1 Player","genre":"Adventure","description":"SwordQuest: FireWorld, the second game in the SwordQuest series, was insanely identical to the first game, EarthWorld. In this installment you will find yourself walking from room to room, finding and dropping items, beating the action stages in order to find more items, seeing the odd set of numbers flash at you if you get the right combination of items in the right rooms. The sets of numbers, for instance 16-4, were actually a combination of a page number and a panel number in the comic book that came with the game. On the page indicated by the game, you would find a word hidden somewhere in the numbered panel. When all the correct words were found, you could send them to Atari in hopes of winning the SwordQuest contest that this game was designed for."},{"id":888,"title":"Tac-Scan","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"SEGA Enterprises, Inc.","publisherName":"SEGA Enterprises, Inc.","players":"1 Player","genre":"Shoot-'Em-Up","description":"Enemy airships are approaching your command base! You need to fly your five plane squadron into battle to defend it. Tac-Scan is a conversion of the arcade game. You control a squadron of five ships at the bottom of the screen, your goal is to earn as many points as possible by destroying the various enemies which will be attacking. If one of the ships in your squadron is hit by enemy fire, it will be destroyed. The game ends when all five ships have been destroyed. As you progress through the game, you will occasionally have the chance to replenish missing ships. Everytime you complete a round by shooting ten enemies, an extra ship will float by on the screen. You can add this ship to your squadron by catching it in an empty space in the formation. Every time you complete four rounds, the game will advance to the next level with increased difficulty!"},{"id":889,"title":"Tapeworm","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Spectravision","publisherName":"Spectravision","players":"1-2 Players","genre":"Action","description":"You are Slinky the tapeworm. You must move about the bean patch, eating beans. Each time you eat a bean, you grow longer and the bean count goes down by one.Beans appear randomly in the patch and you must eat them before the beetle at the bottom get from left to right to get the count down to zero. If the beetle gets to the right before you get the bean, two more beans will appear in the patch and two more beans are added to the count.At times, Beeky the bird or Spanky the spider will pass through the bean patch. In later levels, an obstacle will appear in the middle of the patch.You lose a life if you touch your head (yellow square) to the obstacle or the sides of the patch, touch your head to your body, or Spanky or Beeky touch your head (eat you).The third patch is night. When you get a bean, you can see the patch for two seconds. If you need more looks, you can press the fire button for another two seconds of light but it costs you a bean.The levels and their point values are:Apple (5 points per bean, 50 points for the apple)Orange (10 points per bean, 100 points for the orange)Grape (15 points per bean, 150 points for the grapes)Strawberry (20 points per bean, 200 points for the strawberry)Banana (25 points per bean, 250 points for the banana)You get a bonus worm every 1,000 points. You can have up to 4 worms in reserve."},{"id":891,"title":"Tax Avoiders","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Dunhill Electronics","publisherName":"American Videogame","players":"1 Player","genre":"Platform","description":"You are John Q and you want to be rich.In this game, you start out on the income screen where you try to collect the money (dollar signs) while avoiding the governmental red tape (look like red snakes). You have only one year to get your money and invest it. Each second, a day goes by. My, how time flies.Once a season, you are sent to the investment/tax shelter screen, where you must collect an icon representing an investment and then grab your portfolio (briefcase). Investments have a 50/50 chance of making or losing money. Also on this screen is a character whose color changes.What color he is determines who he is:Black=Eggie, the IRS agent. If he catches you, he will audit you. In these audits, you always lose. You are then taxed at 50% of your income and sent back to the income screen.There are no appeals to tax court.Pink=Waggie, the CPA. If he catches you (or you go to him), he will charge you $1,000.00 but whatever tax sheltered investment you have, he will put you in a better one.Green=Toodles, the registered investment adviser. If you two meet, he will put you in the best tax sheltered investment available, thus making you the most profit.After each season, you are taxed to an amount determined by your tax shelter. The object is to have $1,000,000.00 at the end of the year after taxes."},{"id":895,"title":"Threshold","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"On-Line Systems","publisherName":"Tigervision","players":"1-2 Players","genre":"Shoot-'Em-Up","description":"Threshold is a simple Shoot'em up game. You are in control of a spaceship at the bottom of the screen and have to shoot several formations of enemies on the top of the screen.To make things more difficult you have limited time in form of a fuel tank which will get refilled after you cleared a number of waves. Besides that your spacecraft is equipped with a laser that tends to overheat. Every shot make the heat bar of the laser increase a bit. Once it reached its maximum you can't fire anymore and are forced to wait until it cooled down while slowly running out of fuel."},{"id":898,"title":"Time Warp","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Fund. International Co.","publisherName":"Funvision","players":"1 Player","genre":"Shoot-'Em-Up","description":"Enter a cave full of dangers and adventures, first you will face some waves of bizarre enemies and whenever the latter is destroyed he would be turned into another squad until you have to pass a puzzle / reflection to re-do cycle with high difficulty."},{"id":904,"title":"Towering Inferno","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Western Technologies Inc.","publisherName":"U.S. Games Corporation","players":"1-2 Players","genre":"Action","description":"A downtown skyscraper has caught fire, numerous people are trapped, and you need to come to the rescue! Your goal is to rescue as many survivors as possible from the many floors of the building. On each floor, your fire fighter begins at the bottom of the screen and needs to reach the top where the survivors have taken cover. Blocking your path are numerous (and dangerous) fires. Your fire fighter is equipped with a hose and an unlimited water supply to help you put out the fires. You need to be quick, however, for if you take too long the survivors will die! When you rescue as many survivors as you can and make it back out of the room, the floor is complete and a helicopter will transport you to the next floor. Although it isn't necessary to put out all of the fires on a floor, you will earn bonus points if you do. The higher you get in the building, the tougher the game becomes. Gameplay is for one or two players, and several game variations and difficulty levels are available."},{"id":908,"title":"Trick Shot","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Imagic","publisherName":"Imagic","players":"1-2 Players","genre":"Sports/Pool and Dart","description":"Trick Shot is a pool game for one or two players. You can choose to play pool (first player to 25 points wins), billiards (first player to 50 points wins), trickshot (attempt to earn points by sinking all of the balls on the table in a single shot), or trickshot practice game variations. During the game you use the joystick to control a cursor which aims the cue ball. By holding down the button you control the amount of power in a shot (the longer you hold down the button, the more power the cue ball is hit with). You may also apply some English by moving the joystick while hitting the cue ball. At the end of the game a trophy will appear on screen to indicate who the winner is!"},{"id":909,"title":"TRON - Deadly Discs","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Mattel Electronics","publisherName":"Mattel Electronics","players":"1 Player","genre":"Shoot-'Em-Up","description":"Based on the movie from Walt Disney, you play a man trapped in a computer world who must keep moving to avoid being hurt.Enemies will come at you three at a time, and will throw discs at you.  You must keep moving to avoid them while also firing discs right back at them.  There are different doors you can enter that will teleport you to another part of the room, giving you a chance to catch the enemies off guard.There are two skill levels, and the higher your score, the harder the game becomes.  Do good, and your enemies will move faster, become more accurate, and the discs will go much faster."},{"id":911,"title":"Turmoil","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Sirius Software, Inc.","publisherName":"Fox Video Games, Inc.","players":"1 Player","genre":"Shooter","description":"Turmoil is a fast-paced shooter. You pilot a ship that is trapped within a chamber of seven tunnels.  Your ship can only move up and down along a vertical corridor connecting the tunnels.  You are not alone, however.  A variety of enemies travel along these tunnels, focused on destroying you.  Therefore, the ultimate objective of “Turmoil” is to zoom up and down the center alley and blast aliens as they streak by.  Keep shooting and keep moving, and you will survive to live another day!  As you move quickly up and down, you must also fire your own weapons into to the left or right side.  Part of the intensity of this game is driven by the fact that you can't stay in one place for too long.  If you do, an indestructible enemy will come flying at you, forcing to move onward once more.The enemy ships you will encounter in each of the seven tunnels travel at a variety of unique speeds.  The faster a given enemy moves, the more points you will receive if you shoot them.  Occasionally when you destroy one of the enemy ships, a flashing orb will appear at the far end of the tunnel.  This is the one exception where you are not restricted to your vertical pathway.  In these situations you are allowed to move down the tunnel to recover it.  If you grab it quickly, it is worth bonus points.  If you hesitate, it hatches into a fast moving missile and will destroy you if you get in its way. When you start a game of Turmoil, you are given five ships.  If you can blast all of the aliens in a level, you'll receive a bonus ship.  In addition to your current ship, you can hold as many as six reserve ships at one time.  You will loose a ship if you make contact with any of the passing aliens.  There are nine levels to the game, each with multiple waves to complete, and each one faster and more challenging then the previous level.  This is considered by many to be one of 20th Century Fox's best games."},{"id":916,"title":"Vanguard","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"SNK Corporation","publisherName":"Atari, Inc.","players":"1-2 Players","genre":"Shooter","description":"Vanguard is an arcade style shooter for one or two players. Your goal is to pilot your spaceship to the City of Mystery which is located at the end of a heavily guarded tunnel, and once there destroy the creature Gond. The tunnel is broken up into several different zones, called the mountain zone, rainbow zone, stick zone, stripe zone, bleak zone, and City of Mystery. Each zone features different types of enemy spaceships to deal with, and can scroll either horizontally or vertically. In the mountain zone or stripe zone, you may also come across an energy pod marked with an 'E'. If you fly through this, your ship temporarily becomes invincible to the deadly cave walls and numerous enemies which are trying to stop you. When not invincible, your space ship is equipped with lasers to help destroy enemies. You can fire in four different directions, however your speed is decreased when firing. You also need to keep an eye on your fuel gauge; your fuel will deplete at a rapid rate, and your ship will crash if it runs out. Fuel is gained each time you destroy an enemy, so make sure you destroy as many as you can! When you finally make it through all the various zones of the tunnel and defeat Gond, the game will repeat at a more difficult skill level."},{"id":917,"title":"Venture","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Exidy, Inc.","publisherName":"Coleco Industries, Inc.","players":"1 Player","genre":"Action","description":"Venture is a conversion of the popular arcade game. You control Winky, the heroic adventurer. Your goal is to collect as many treasures as you can which are scattered throughout numerous dungeons. In each dungeon, there are several chambers which each contain a treasure. Armed only with your crossbow, you need to get past the varied creatures which guard the chamber, snag the treasure, and make it out again. When you collect the treasure from each of the chambers in a dungeon, you can then move on to the next, more difficult dungeon."},{"id":925,"title":"Wabbit","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Apollo, Inc.","publisherName":"Apollo, Inc.","players":"1-2 Players","genre":"Shooter","description":"In Wabbit you control farmer Billie Sue who needs to protect her carrot crops! The field is being overrun by rabbits, and you need to chase them away. On each side of the screen are five rabbit holes; the rabbits will come running out of the holes and try to steal the carrots. You need to throw rotten eggs at the rabbits to scare them away. Every time the rabbits get away with a carrot, a point is added to their score. Every time you hit a rabbit with an egg, you will receive points.  For every 100 points you earn, the rabbits will lose 25 points. The game ends when the rabbits have reached 100 points. Several game variations are included which allow one, two, or three rabbits to appear at a time."},{"id":930,"title":"Warplock","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Data Age, Inc.","publisherName":"Data Age, Inc.","players":"1-2 Players","genre":"Shoot-'Em-Up","description":"You're warping along fine when suddenly you are caught and unable to maneuver. Suddenly, space pirates approach attempting to disable you so they can board. The only thing you have left is your tachyon launcher that moves back and forth and fires a tachyon beam. Hold off the space pirates for as long as you can.Using your paddle controllers, move the tachyon launcher left or right and press the button to fire a tachyon beam. The beam only travels up. Destroy the pirates and avoid them colliding with you. Sometimes the pirates travel on groups. Destroy any pirate in a group to kill the whole group.  You only have one life. Once you die, player two can begin by pressing the button on their paddles or you can press the Reset switch to start a new game.Game variationsThe only variation is one or two player. The difficulty switches are not used.ScoringYou score one point for each enemy killed. After sixteen points, the enemy start shooting photon shots at you to kill you from more of a distance."},{"id":933,"title":"Wizard of Wor","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Dave Nutting Associates, Inc.","publisherName":"CBS Electronics","players":"1-2 Players","genre":"Shooter","description":"Wizard of Wor is an arcade shooter played from a top-down point of view.The player controls a warrior who is trapped in a dungeon. The goal is to earn as many points as possible by shooting the numerous enemy creatures which wander about the maze like corridors. The creatures wander about at various speeds, may shoot darts at the player, and some even have the ability to disappear temporarily. At the bottom of the screen the player has a radar which can be used to locate creatures that are invisible.When the the player completes a maze, a Worluk sometimes appears. This creature moves rapidly and will only be on the screen momentarily. If the player destroys the creature before it escapes, the next dungeon will become a double score dungeon and all creatures will be worth twice as many points. Occasionally the Wizard of Wor himself may appear! He moves quickly and can teleport around the maze. If they destroy him, the player will earn a large amount of points.The game may be played by one player or two players simultaneously."},{"id":934,"title":"Word Zapper","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"U.S. Games Corporation","publisherName":"U.S. Games Corporation","players":"1-2 Players","genre":"Shooter","description":"In Word Zapper your goal is to zap three words in 99 seconds. First, the current word will appear at the bottom of the screen. You then have to recreate this word by controlling your spaceship and zapping letters in the correct order which will be scrolling by at the top of the screen. To make this task more challenging, various asteroids will fly by horizontally; some asteroids will cause you to lose time, others destroy your ship ending the game. To help protect yourself, your spaceship is also equipped with lasers which can be used to destroy the asteroids. If you shoot five asteroids in a row, you earn a &quot;freebie&quot; which can be used in place of any letter. You will also need to use the &quot;freebie&quot; to move on to the next word after all the necessary letters have been zapped. The game ends when you successfully zap three words, the time limit runs out, or your spaceship is destroyed by asteroids. Numerous game variations are available. These control the speed and density of the asteroids, the speed of the scrolling alphabet, and allow you to choose between zapping words or random letters."},{"id":936,"title":"Worm War I","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Sirius Software, Inc.","publisherName":"Fox Video Games, Inc.","players":"1-2 Players","genre":"Shoot-'Em-Up","description":"NEWS FLASH: GIANT WORMS ATTACK THE CITY OF TERIYAKI!You command a tank at the bottom of the screen. You can move left or right but you are always moving forward. You can control the forward speed by pushing up or down on the joystick.As worms move back and forth you must shoot them so they don't touch your tank. Also shoot any blocks in you path. Try not to shoot fuel pagodas. Touch them to refuel. You can go to the far left or right of the screen and not get touched by a worm but you can't shoot them when you are there either.In the two player games, you have selections on co-operative or competitive. In co-op, you have the same points and fuel tank. When one tank refuels, it refuels both. In competitive, you each have a score and fuel tank. You compete to get enemies and fuel."},{"id":940,"title":"Yars' Revenge","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Atari, Inc.","publisherName":"Atari, Inc.","players":"1-2 Players","genre":"Shooter","description":"In Yars' Revenge, your goal is to destroy the Qotile laser-base which is located on the right side of the screen behind a shield. You control the fly-like Yar, which can destroy the shield piece by piece by either shooting it or running into it. Once the shield is down, you will need to use the Zorlon cannon to destroy the Qotile. The Zorlon cannon is located on the left side of the screen, and when fired can destroy the Qotile with a direct hit. The Qotile isn't completely unarmed against your attacks, however. Wandering around the screen is a destroyer missile, which will constantly be homing in on your Yar. This missile can not be destroyed, however you can temporarily hide from it in a shield which runs vertically in the center of the screen. The Yar will be unable to fire when hiding in the shield so you can't stay there indefinitely! The Qotiles second weapon is a swirl which it will randomly fire at you and should be dodged. When you finally destroy the Qotile you can move on to the next, faster round of gameplay. Several game variations are included which control the difficulty and speed of the game."},{"id":941,"title":"Zaxxon","systemName":"2600","year":"1982","rating":"ESRB - E (Everyone)","developerName":"SEGA Enterprises, Inc.","publisherName":"Coleco Industries, Inc.","players":"1-2 Players","genre":"Shoot-'Em-Up","description":"The Zaxxon defence system must be destroyed in this isometric-viewed shoot 'em up which was originally hugely successful in the arcades. The game has 3 stages, first taking you through Asteroid City, which is heavily protected by aircraft, guns and missiles. Many barriers are alarmed, leaving you with limited space to progress through, and fire must constantly be dodged.Stage two is a space shoot out against hordes of enemy aircraft - those you failed to destroy in the first part of the task. Complete this and you reach the final battle with Zaxxon, with the game looping with increased difficulty if you can survive the first time. There are 3 distinct skill levels, while controls involve using forward to dive and back to climb, in the manner of flight simulation."},{"id":954,"title":"Centipede","systemName":"5200","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Atari, Inc.","publisherName":"Atari, Inc.","players":"1-2 Players","genre":"Action","description":"In Centipede, the player is trapped in the Enchanted Forest. Armed with only a magic wand to ward off the forest's insect denizens, all of which apparently are attacking in the player in continuous waves. ****The player must use the magic wand to shoot sparks at approaching insects to score points by pressing the controller button. Holding down the controller button will set the wand to rapid fire shots. If the player is bitten by an insect, the player will be temporarily paralyzed and lose one of the three starting magic wands. ****Insect Opponents and Mushrooms**All enemy insects have a distinctive sound before attacking, which may help the player identify which insect is attacking. Enemies and objects in the game are as the following:****1. The Centipede**The Centipede will attack in 12 waves. In the first wave, the Centipede will have a head attached to 11 body segments. In the second wave, the Centipede will have a head attached to 10 body segments, in addition to a detached head. The third wave will have the Centipede with an attached head, 9 body segments, plus two detached heads. These body segments will transform into heads and continue to do so until Wave 12. In the last wave, the Centipede will have 12 detached heads, independently attacking the player. Centipede heads are worth more points than body segments.****Attacks from the Centipede will come from the top of the screen, moving downward. If a spark hits any part of the Centipede, that particular body segment will transform into a mushroom, while the body segment behind it will become the new Centipede head. When the Centipede is destroyed, it will briefly disappear and re-appear from the top of the screen again.****The Spider**The Spider will attempt to distract the player from attacking the Centipede. It will destroy any mushroom it touches. Spiders will score more points if it is hit in closer distances.****The Flea**The Flea will appear if the player has destroyed most of the existing mushrooms. It will drop down creating a new batch of mushrooms where it falls. The Flea will disappear after two hits. After the first hit, the Flea will drop down much faster.****The Scorpion**The Scorpion will appear in the third wave. It moves slowly but will pick up speed, moving faster. While doing so, it will poison any mushroom it touches.****Mushrooms**Mushrooms fill the Enchanted Forest and may act as obstacles or cover for the player, with added effects to enemy insects. It takes for shots to complete destroy a mushroom. There are two type of mushrooms: Magic Mushrooms and Poisonous mushrooms. Magic mushrooms are the default mushrooms in the game and are also the the result of the player destroying an insect or Centipede body segment. Poisonous Mushrooms are the result of the Scorpion touching a mushroom. Poisonous Mushrooms will prompt the Centipede near it to move straight towards the player through any mushroom. Losing a wand will restore any partially damaged mushroom.****Game Difficulty and Variations**The game offers four difficulty levels: Novice, Standard, Advanced, and Expert. Game Variations are as the following:****1. One Player**Two Player Alternating**Two players will take turns when the active player is bitten.**Dual Player Competition**Two players will appear on the screen at the same time. Scoring is separate. Shots fired from one player will paralyze the other player.**Team Play**Two players will appear on the screen at the same time. Scoring is combined. Shots fired from one player will not paralyze the other player.****Scoring**The player will win a bonus magic wand for every 12,000 points to a maximum of six wands. The game will end when all wands are lost. Scoring are as the following:****Centipede Head - 100 points**Centipede Body Segment - 10 points**Spider at close range - 900 points**Spider at medium range - 600 points**Flea - 200 points**Scorpion - 1,000 points**Flea - 200 points**Restored mushroom - 5 points**Destroyed mushroom - 1 points"},{"id":964,"title":"Galaxian","systemName":"5200","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Namco Limited","publisherName":"Atari, Inc.","players":"1-2 Players","genre":"Shooter","description":"Galaxian is a shoot 'em up in which the player is at the bottom of the screen, with an arrangement of aliens at the top. The player moves left and right to aim at an alien, then shoots a bullet up the screen, and the alien it hits is killed. The aliens are classed as Drones, Emissaries, Hornets and Commanders, with those higher up the screen scoring more points when destroyed. At set intervals an enemy will move down the screen towards you, escorting a bomber, which is a moment of high danger. Clear a wave and another is generated."},{"id":981,"title":"Missile Command","systemName":"5200","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Atari, Inc.","publisherName":"Atari, Inc.","players":"1-2 Players","genre":"Shooter","description":"Aliens from the planet of Krytol are attacking your cities!! As the commander of a missile base, it is your responsibility to defend them. A variety of enemy weapons and planes will be incoming trying to destroy the six cities at the bottom of the screen. You need to fire missiles to destroy the incoming weapons. If anything gets through, one of your cities could be destroyed. When all of the cities are gone, the game is over. On each level you have a limited amount of ammo, so make sure most (if not all) of your shots are accurate or you could run out of ammo and leave your cities at risk! As the levels progress, there are more and more enemy weapons to destroy which come in at an increasingly faster rate."},{"id":987,"title":"Pac-Man","systemName":"5200","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Namco Limited","publisherName":"Atari, Inc.","players":"1-2 Players","genre":"Action","description":"One of the most popular and influential games of the 1980's, Pac-Man stars a little, yellow dot-muncher who works his way around to clear a maze of the various dots and fruit which inhabit the board.****Pac-Man's goal is continually challenged by four ghosts: The shy blue ghost Bashful (Inky), the trailing red ghost Shadow (Blinky), the fast pink ghost Speedy (Pinky), and the forgetful orange ghost Pokey (Clyde).  One touch from any of these ghosts means a loss of life for Pac-Man.****Pac-Man can turn the tables on his pursuers by eating of the four Energizers located within the maze.  During this time, the ghosts turn blue, and Pac-Man can eat them for bonus points.  This only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Pac-Man again.****Survive a few rounds of gameplay, and be treated to humorous intermissions between Pac-Man and the ghosts."},{"id":993,"title":"Qix","systemName":"5200","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Taito America Corporation","publisherName":"Atari, Inc.","players":"1-2 Players","genre":"Puzzle","description":"In this game, you guide a marker which must draw rectangles and other weird objects in order to claim your territory, and you can either draw these rectangles fast or slow. Drawing the rectangles using the \"slow\" method awards you the most points. Once a rectangle has been made, it will be colored in to show that you have claimed your territory. While drawing the rectangles, you need to watch out for Qix (pronounced \"kicks\"), a series of colored lines that crawl the screen. In addition to Qix, you also need to avoid the Sparks who travel around the border, as well as any lines that you have made, as well as The Fuse, who travels along the line that you are drawing. Once you have claimed enough territory, you proceed to the next level."},{"id":1002,"title":"Space Invaders","systemName":"5200","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Taito Corporation","publisherName":"Atari, Inc.","players":"1-2 Players","genre":"Shooter","description":"Earth is under attack from rows of bomb dropping aliens, and you need to defend it! The rows of aliens begin at the top of the screen, and you control a laser cannon at the bottom of the screen. Your goal is to earn points by shooting the aliens before they can land. The aliens march back and forth, and each time the end of the screen is reached they will drop one row closer to the bottom. Shoot them all, and you move on to the next (tougher) level, but if even one of them lands the game is over. From time to time a flying saucer will pass by along the top of the screen; shoot this to earn extra points. Just above your laser canon are three shields; these can be used to hide from the alien's bombs, but will also block your own shots. You begin the game with a limited number of laser canons, and if all of them are bombed the game ends."},{"id":1004,"title":"Star Raiders","systemName":"5200","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Atari, Inc.","publisherName":"Atari, Inc.","players":"1 Player","genre":"Action","description":"As the pilot of an interstellar starship, your mission is to destroy all of the Krylon fighters which are closing in on your starbases! There are three different types of fighters roaming throughout the galaxy; cruisers, fighters, and basestars. With the help of your galactic map, you can find the sectors of the galaxy where these fighters are located and then warp there to destroy them. When all of the fighters in a sector are destroyed, you can warp to a new location for the next battle. Be sure to keep an eye on your starships energy; warping to new locations, being hit by enemy fire, or colliding with an asteroid will drain your energy. If you completely run out of energy, your starship will be destroyed, however you can warp back to a starbase to refuel at any time. Returning to a starbase will also repair other types of damage your starship can receive, such as faulty engines, loss of your shield, and faulty photon torpedoes. When all of the Krylon that are visible on your galactic map have been destroyed, you win this round and can advance in rank (or even be demoted if you performed poorly on a mission).  The games difficulty will gradually increase as you rise in rank from ships cook up to captain."},{"id":1008,"title":"Super Breakout","systemName":"5200","year":"1982","rating":"ESRB - E (Everyone)","developerName":"Atari, Inc.","publisherName":"Atari, Inc.","players":"1-4 Players","genre":"Action","description":"Super Breakout features similar gameplay to the original, but with several new game variations. Your goal is to earn as many points as possible by destroying the bricks at the top of the playfield. To do this, you need to use the paddle at the bottom of the screen to keep a bouncing ball within the playfield. There are four different game variations included. The first is 'Breakout', and plays the same as the original game. ****This leaves three new gameplay concepts. In 'Progressive' the brick walls will slowly drop towards the bottom of the screen and the ball moves progressively faster and faster. When there's room, a new layer of bricks will appear at the top. ****The other two games add a second paddle. In 'Double Breakout' you have two balls to keep in play and score with. In 'Cavity' there is a single ball in play when you start, but two additional balls trapped within the bricks. These are freed when their surrounding bricks are destroyed."}]